I have stayed away from using any luck, either in Guardian ranks or on artifacts as the description refers to RARE drop rate, not Legendary. To my mind that is biasing your drops away from what you really want.

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I get the same feeling with that luck stat, I farmed Wotan all day and got only 2 Kybs to drop lol then I found out that a x2 Westergun is just as good

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Try M1-M2, you should have better results.

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Just did Mayhem 3 coopetition and got an anointed sitorak first try. So now I can farm it. And later on by myself I’ll drop down to Mayhem 1…I wonder how this effects mayhem 4 only drops?

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I know this is obvious but … please make sure the hotfix is being applied before starting your farming sessions :innocent:

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Yep I always do. I wait and stare at it until it pops away then say ‘maybe this time!’

Every time

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Good info, I have never dropped an “It’sPiss” Grenade so I’m off to hit up Konrads and will drop to M3 as I have always farmed in M4 Normal.

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My M4 runs through TD during weekend only had 0-1 dedicated TD loot drop. M1-M2 I get about 3-5.

I wish I knew the math behind the madness errr mayhem. But I am getting what I need a lot fater on lower Mayhems in less runs and it is also less time consuming.

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That’s on my list to do. I have a piss grenade already but want to get an anointed one. Zane needs all the boosts he can get xD

I always farm on M4 and “It’s piss” was one of my target, I did like 100 runs and piss was raining :rofl: only not many annointed it was the fastball that dropped a lot annointed. Also there was some difference beteween the first and the second day with a lot less legendary drops on the second day.

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2 runs no piss yet but seeing more legendary on the approach using M3 normal, Tac Boom blaster, Tidal wave shotty etc, farming on.

I lowered my Mayhem from 3 to 1 at the suggestion of a few people on another thread, it has worked the last 2 night as legendary gear is dropping like crazy from farming Graveward and the Takedown, well, up until Wotan, who I have been unable to beat.

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I just mentioned to somebody else that I had been experiencing what you’re talking about on Xbox when I was Mayhem 3 using FL4K. It was suggested to me to change down to Mayhem 1 while I’m farming and it’s made a tremendous difference with the amount of legendary gear that’s dropping. I’ve farmed Graveward and Takedown over the past 2 nights doing this.

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1st phase shoot shock under yellow shield, then spray with corrosive once shield is down. When shield is back up, run inside outer yellow shield and use shock to break outer shield. Once that is done, secondary inner, use the launch pads to launch shock at him from above. Once breaks, he will split, kill top half then use shock bring down remaining shield and finish him off.

Shock/Corr cutsman or scourage can make fight easy.

Also keep a mindful eye on the deathspheres, you usually know they are around when you start taking heavy damage. They also make noises you can recognize if you have headphones or good stereo.

Hope that helps.

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Just farmed Unstoppable with Zane on tvhm/MH4 on PS4. About 20 kills and he showed up every time and dropped 1 Sitorak and 3 Big Boom Blasters. Unfortunately, none were anointed. Interestingly, all the good drops were in the first 10 or so runs then it went dry. Not sure that means anything since these are relatively small numbers. Will try again another time 'cuz I’d like an anointed Sitorak.

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After dropping to Mayhem 1, I got an anointed first run. It was action skill end though so gonna keep trying.

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I farmed an anoint d it’s piss with on granade throw yesterday from sloth and thunk. I was playing on M4 normal mode. It took about two hours, but it definitely happens. I also got quite a few it’s piss’ anointed and not.

After my luck with the unstoppable - dropping literally nothing at times - I just decided to stick to Mayhem 1

That’s an interesting point. Although, I have noticed an increase in legendary drops for my split screen character when my main character has luck equipped.

There must be something wrong with mayhem. Like the bonuses from higher mayhem are actually looping back around and providing lower drop rate than no mayhem at all.

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