So I’ve read everywhere (wiki, in game tip, everywhere) that when goliaths are rampaging they get triple the experience value of the enemies they kill added to their own experience value. I usually just don’t level them up that far because I don’t want to take the time to baby them up, but I recently decided to give it a whirl and after getting a goliath to god-liath level I killed it and got a measly 2400ish experience (at level 52 in UVHM, for reference).
At first, I thought maybe the enemies I had leveled him up on had been worth so little that it didn’t add up to much, but I tested it out with a few more goliaths just to check. I killed multiple goliaths at multiple stages of the leveling up process and each time the experience value went up per stage but didn’t increase after getting to god-liath. I even kited a god-liath around for about 20 minutes and he must have had at least 30 kills under his belt after getting to god-liath but he was still only worth 2400 experience.
Was the experience stacking changed/removed at some point? Does it not apply in UVHM? Is my game bugged? My brother didn’t test it as extensively but he was saying that his godliaths were worth a relatively small amount of experience as well. Anyone know what is going on with this?