loving-hatred
(Gone off comms, will update this when i feel like)
#11
To beat a Kleese just power level, if he’s level 6 and you’re level 10 he’s not going to win
That’s where your teammates come into play. For example I was on a team w/ a Kelvin that was having a hard time leveling up so instead of killing the Varelsi I weakened them and he finished them off w/ Chomp. So he was able to level and contribute more to the team.
Off all the modes in this game Face-Off is the most team-centric mode. I never play w/ randoms in this mode because it just doesn’t work when everyone is off doing their own thing and not communicating.
1 Like
It’s not that big a deal because after every boss fight all the positions are reset so your team can more easily counter because Kleese will have to setup his rift network from scratch and if you have a good team comp you can beat him and Ambra down before they can setup.
2 Likes
@loving-hatred
I feel like I am taking crazy pills. These aren’t counters to Ambra or Kleese, these are ways to avoid their broken abilities.
Here are some examples of counters:
Pendles gets beat by Orendi’s lvl 1 reveal. Orendi gets beat by a slow, let’s go with lvl 1 Rath. Rath gets beat from DoTs+Range, like Thorn. Thorn gets beat by stealth characters, like Pendles. See what I did there?
Kleese gets beat by… not being prepared in his rifts and massive CCs? Or a WFT that went high shield penetration?
Ambra gets beat by chaining 3+ CCs together?
I have made this point before and I will die on this hill, these characters are broken and fill too many roles and on a team. Faceoff just makes them worst.
Varelsi targeting you. That’s aggro/life. Not really something I see as a problem, per se.
I don’t see the problem with a mask limit. Just go kill the guy if they have a lot. That’s why they have the marked target system.
Between headhunters, constantly spawnable Varelsi and battleborn to kill I don’t see the need for alternative leveling. It seems pointless.
Just my opinion though. Thank you for yours
loving-hatred
(Gone off comms, will update this when i feel like)
#17
They beat you with tactics though, like you said Kleese is countered by not being prepared in his rifts so why are you trying to fight him on even terms?
IT’S FACEOFF. MATCH STARTS > KLEESE TO DEPO > KLEESE WAITS
loving-hatred
(Gone off comms, will update this when i feel like)
#19
And then he’s severely under leveled, don’t engage when it’s even terms, almost every match I’ve ended up at level ten before the second boss fight from camping one point and killing barrels i to buy the spawned again. Level 4-5 Kleese vs level 10 anyone is not going to be pretty for Kleese.
“If you’re fighting a fair fight your tactics suck”
6 Likes
I am going to quote my dear friend Greg here:
“Ambra and kleese have skirted by because in the only mode that was successful for pvp, incursion, is their weakest. They are strong, but balanced enough where you can probably push them off. Other modes like meltdown or capture or faceoff they’re awful. The game has pushed maps and modes that argue for ‘sustain’ and no one does it better than them”
loving-hatred
(Gone off comms, will update this when i feel like)
#21
That’s fine quote whomever you like but if you’re going to insist on engaging them on their terms they will beat you,
1 Like
There are 4 pvp modes. In one Ambra/Kleese are top tier and in the other 3, they are too strong and game breaking.
loving-hatred
(Gone off comms, will update this when i feel like)
#23
How are you engaging them though? They haven’t broken any of the matches I’ve had against them…
If a person insists on running into a fortified enemy position without proper planning they are going to get wrecked
1 Like
You don’t think there is anything wrong with them so any counterfactuals I give you will ignore.
Simply put, my problems with Ambra and Kleese are only exacerbated by this new mode.
I find faceoff incredibly boring and a big team death match in the middle (which favors these two). There is no comeback mechanic or anything to prevent snowballing and this mode does not reward buildables the and minions as the other modes do.
Keadron
(Keadron)
#25
They both have big counters, it just depends on how you attack them… don’t run into rifts or let Ambra keep her sunspots. I have no problem with them and like them.
I also want to see the crazy pills come out 
Is it that you have a problem with them in general or do you just not know how to handle supports that fight back?
3 Likes
EdenSophia
(The Red Bar Observer)
#26
Kleese is lousy on Face Off. Every five minutes, he’s forced out of his rifts and gleefully farmed for easy kills by the enemy team…
1 Like
EdenSophia
(The Red Bar Observer)
#27
And contributes nothing. This isn’t Capture. You don’t benefit from having control of the depo all game. When we play, everyone usually only deposits once - when we have enough combined masks. We wait for the boss fight to pull the (grossly underleveled) Kleese away, kill him, and return to find his network gone.
The only control points you want to hold for an extended period of time are the Varelsi camps, and there’s plenty of them.
3 Likes
beta382
(beta382)
#28
Heck, he’s farmed for kills long before that. If an enemy Kleese thinks sitting at the drop point the whole is a good strat, he’s in for a quick and decisive game against vastly over-leveled enemies. Not to mention that even if he hits level 4 quick and then heads to the drop point, it takes quite a while to set up a network and much less time to shoot it down. I’ve heard lots of complaints about Kleese ruining this mode, but I’ve yet to come across one who has posed much of a threat, simply because I know when and when not to engage him.
1 Like
EdenSophia
(The Red Bar Observer)
#29
The only reason he might escape attention earlier is that he’s worth less experience than the Varelsi 
2 Likes
beta382
(beta382)
#30
Yup. Fine by me if he sets up shop at the drop point early on. One less person to challenge me as I spawn 400-shard lures as fast as I can get the shards.