First of all I’d like to say that I’m REALLY super excited about Amara’s new action skill. We finally get an Action Skill that has to do directly with Melee damage, but doesn’t have to rely on it (Already theory crafting builds of course)
But as we know, there is a very big problem with having Facepuncher in the game.
People have so far been using it and claiming they have a Melee build. But if you look at the definition of Melee, this doesn’t apply to it at all.
Furthermore, Facepuncher is used in many Broken builds that use several mechanics together that can’t be done with regular Melee such as Groundbreaker and Facepuncher proc-ing Groundbreaker over and over on itself.
Many traditionalists of Melee hated this gun from the very start, me included. I can understand that theoretically It’s a good idea to have this gun since you can shoot things you can’t normally reach with Melee attacks, but now we sort of have an Action Skill that takes in your Melee Damage so we don’t need it anymore.
If removing this gun is impossible at this point (Which I guess it is impossible)
An interesting suggestion to make everyone happy (Except abusers of the mechanics) is to make it apply ONLY Melee damage like advertised.
Let’s put some balance back to the game, sure it’s fun to one shot raid bosses, but that doesn’t feel right… right?