I believe we need to give feedback to the devs because the last update is making me wonder what are they thinking… None of the buffs are even effective. at m10 the damage boost are under par.
This effectively leaves out balance of M6+ exclusives
Im talking about the other couple hundred items that are now considered very ineffective
I believe the slowest ars need to be around 15-20k damage to be ok and the median lowest 4k.-6k damage. Superfast ones like the monarch are fine. But all others need buffs.
The lowest smgs should be woukd be 3k also. With great ones being 6k and even 7k
Snipers… The lowest damage period should be 20k.
They should be doing around 40k… The best ones.
My sandhawk does 9258x7 im effectively over 60k
Launchers should be in the 35k- 90k range
Most pistols just need a whole 1-2k damage tacked on
They really need to buff the living crap outta all snipers.
Outside of the anarchy and lob all shotguns are jokes and garbage right now. Minus stuff like the stagecoach anointed with amp and torgue stickys with swap exploits. Which shouldnt be a thing but itsa relic since bl2.
Across the board they need double their effective damage that they have right now.
You need weapons miniscule effective at least able to kill without anoints and a super special build. Even with the best anoints these general legendarys underperform
This game cannot be balanced around Amara doing all 4-5 elements in super captain planet mode.
Players are not doing that level of damage you see on youtube videos. Those guys have perfect rolled +damage gear, anoints and traded shields like the oneshotter. Which is effective 100% amp damage every second.