Few questions belonging Meltdown before returning to the game

Hey guys
I didn’t play battleborn for a while now but read patch nodes from time to time. Octobre update sounds great (specially minions getting stronger while playing & ally collision removal) and I think I will return to test it. Were there any improvements to meltdown mode? For example is it now harder to stomp the enemy team early game and then never loose this advantage which leads to instant win? Are base-turrets now stronger or are eaten minion XP somehow shared to the team? If you can’t reach the minions in meltdown you get zero XP which unfortunately destroys every chance of comeback.

If there weren’t any changes to meltdown I’m confident the face-it mode will bring some fresh elements to the game.

If the turret was made by you I believe you get the exp
If your turret kills an enemy Battleborn you get the kill so I would think the same logic applies

2 Likes

Only the minion leveling happened. It forces you to spend more time killing minions, as they also nerfed aoes. Less stomping hopefully

yes I hope so too
love meltdown mode but with unbalanced teams it’s no fun at all. you loose just so much XP if the minions go into the grinder. There should still be some XP-reward (Like deny in dota). Or an incursion map with 2 lanes.

1 Like

Two lane Incursion would be interesting. Ik three lane will never happen though. They felt it didn’t feel like much of a team game anymore

or have an asymmetrical version- 1 sided offense and defense played in rounds.

2 Likes

Oooh