Does anyone know how the FFYL timer works with repeated cripplings?
The initial FFYL goes on for 10 or 12 seconds and each subsequent event gives you less and less time. I’m curious if this is on a specific formula and how much “cool down” there is.
For example : first event sets a timer for 2 minutes. If another event occurs, one gets 25% less time. Repeat. If one survives beyond the 2 minutes, FFYL is reset.
Or it’s dependent on how soon after the previous event.