I’m not sure what effect this Farming Frenzy event scaling has on the Takedown. It was still quite the challenge. Happy to say that Moze is a highly capable VH. Means of Destruction was buggy throughout the entire run, and just about completely shut off grenade regeneration during the Wotan fight. Had I been able to spam grenades like usual, it would have been much easier.
Default was fixed 4-player scaling; event is scaled to actual number of players. So solo runs should see enemies with less health and damage buffs.
I hope they keep it like this!