To any of you who are familiar with it, Guns of Icarus is a small indie game with a very low population (50-300 average population worldwide).
On a quiet night, there are only 20-30 people online, and some of them are AFK, yet you still manage to find a full match (minimum full match size is 16).
Why? Because you can just click on matchmaking and see what games are being played. Sometimes you just don’t feel like playing a particular game mode, but you can still just quickly see where all the people are, and join in if there’s a spot free. Guns of Icarus now also has co-op and PvP as separate matchmaking lists, and you can just click auto-join if your only concern is finding someone to play the game with.
This would not quite fix, but verily keep alive, our beloved Battleborn. Players get frustrated sitting in queues hoping for a join, but a lot of the time people would be willing to play something they don’t really like just to be part of an active mission.
It would stop so many people from just giving up, and allow the game to actually build some momentum of popularity.
Bonus points if you allow players to fill empty slots partway through a public match, or allow players to invite friends partway through private matches. Even if they just start at LVL 1 with 0 shards, it’s better than nothing. It’s a bit of a step to re-make the matchmaking system to include all the ongoing queues of your region and whatnot, but it will pay off when old players stop getting turned away, and new players feel inclined to stay. Over time the population will increase, the popularity will rise, and hopefully Gearbox will get the player base they designed the game for