I really just wanted to rant because i was so excited for fl4k and in the 1st couple weeks They were a blast but now it just feels so bad to play as them. Ive got a good rakk attack build but its just not the same as the crit build and gamma burst is just ok right now.
It just doesn’t make sense to me when they nerf him to supposedly encourage other builds and to keep fade away viable but they obliterate Guerrillas in the mist and weaken leave no trace so the list of guns you could use got small.
I also don’t think its fair for them to have done this for the sake of more diverse builds but then all i get in my matchmaking is just amara and zane running at mach twelve killing everything while being unkillable And moze lagging my game with explosions but when fl4k Killed bosses fast that was a problem.
But whats worse is they try to remedy this with a class mod that on paper should revive crit fl4k but then its reset by almost everything rendering it useless. Even then people still say its intentional but even if it was intentional its still limiting build diversity which should be the opposite of what they wanted right?
I hate when the developers change something saying it isn’t working as intended but Its not really an issue because its a pve game. Fixing bugs with skills and gear is fine but changing skills just because a skill has unexpectedly cool synergies doesn’t mean its worth killing the skill.
I just cant wrap my head around fl4k needing to be weakened but in previous games when characters with similarly strong builds that melted bosses were praised.
Their annoints suck except for rakk attack 100% and gamma burst 115% they really should add a good fade away annoint where it procs annoints on skill start up or damage during fade away.
They have basically no health regen their pets do almost no damage, die fairly often, there are like 3 cool attack commands but they’re still bad, and the pets don’t provide very good boosts without barbaric yawp. they have like 3 maybe 4 good class mods rakk pakk not being one of them because the rakk hardly seek out other targets in a crowd.
Second intention, two fang, overclocked, their regen skills aren’t good, and headcount is bugged when it comes to rakk attack .
Rakk open a cold one is useless and so is falconers feast because you have to use an otto idol normally. All gammaburst augments aren’t very good either except for burst aid which still is kind of inconvenient.
I know other characters also may have issues like this but it’s just really frustrating having these fl4k issues but then everyone is head over heels with each minor hotfix and not really acknowledging fl4k’s situation.