I’ve been playing with new build ideas that get away from the tried and true Vampyr/nade spam approach to things. One concept that I am working on currently is doing a riff off of Moxsy’s Chain Zane build, where he uses the Banjo and Redistributor to spread damage out among groups of enemies.
My first draft of the build looked something like this, the idea being to get extra Short Fuse procs off of enemies chained by the Banjo and Redistributor/Brainstormer. It worked fine when mob density was high, but there is a pretty steep DPS drop off once you’ve whittled them down to 1-2 mobs. I was also still relying on Vampyr for sustainment, so I knew I had to make major changes.
This is my second draft. You will see that I’ve abandoned the DW tree and splash damage weapons altogether in favor of a 1 HP build. It still has issues with damage drop off in 1v1 engagement, but I made it through the Slaughter Shaft on my first try without chucking a single nade:
For my next draft, I’m going to see how the same 1 HP skillset performs using a fire Redistributor/Brainstormer and either a Firewalker or Green Monster class mod.