I think that since zane seems to be a gear specific all rounder, improvements (not including fixing or improving some of the skills that don’t quit live up their description) can be made that would allow him to hold his own a little better but (hopefully) shouldn’t break the game and would be more interesting than just buffing some skill numbers. For this post I’m specifically suggesting some tweaks to the double barrel capstone and digiclone.
A. I think the AI for the digiclone could use some tweaking since it doesnt seem to do so well with some of the weapons. Some it does really well with and unloads on your enemies while others it seams to kinda fire at 1 shot per 2 seconds or something. Almost like its trying to shoot burst fire with a semi auto and is just sitting there holding the trigger instead of constantly firing.
2. Make it so that the digiclone spawns with your weapon in whatever fire mode you have active when you summon it. Right now it seems to only summon with whatever the gun default is and that seems like a missed opportunity and kind of a let down sometimes (especially with dual element maliwan guns, torgue stickies and vladof guns)
Lastly, make it so the digiclone’s torgue stickies counts with yours in the damage bonus. This way you have the potential to get a good amount of burst damage to bosses but it shouldn’t break the game against mobs.
Bonus would be if the digiclone could utilize the tediore reloads too.
I think there are a few opportunities with distributed denial too but I’ll leave it at double barrel for now.