Copying this from another topic about Galilea I commented on.
In regards to Galilea, I main her and she could use a bit of a nerf in the sense of her basic attack could do less damage, I’d say in the range of -20%. Her other abilities are honestly fine since she is supposed to be a support tank. Melee heavy group? Roll full health regen/slow/vortex desecrate build. Enemy team is caster? silence/vortex/+movement speed.
I just hit level 8 with her and I believe its level 7 that she unlocks a mutation that increases her attack speed up to 35% at full corruption. Absolutely disgusting with her current base damage, especially if the other team is mostly melee. I went 19-1 on a melee heavy team last night. I feel she is in the right spot as an annoying support/harassing tank ability wise. She just needs that base damage reduced by a fair bit.
Galilea is someone you are supposed to focus when she pushes or your team gets locked down. A good benedict/orendi can wreck her though. Especially benedict, who I loooooove and is my second choice to play for his mobility.
A mutation I think she can do without is the +30% movement speed on shield throw hit. It makes the BBs who counter her have incredibly hard time getting away. Unless you are benedict.
I also think people would understand her more if they played her a bit and learned her weaknesses that way they know how to counter her. A lot of people are impatient and try to run in face first on her, which is bad. Unless you are good with Rath you are going to have a bad time. When I’m playing as Gally and I see Marquis/Thorn in the distance, I’m not going to rush them in a straight line. Thats just stupid, I’d get melted.