Well yeah she is supposed to be mobile, I feel you misinterpreted (which was probabably a good amount on my end), which is why her mobility is fine as is. The problem right now is, again, like you said: She is way too strong reguardless of being in her “territory” or not, she is supposed to beat people using brute force but not when chasing them down and overextending (basically doing whatever she wants). Therefore the fix is as mentioned earlier to reduce her across all (non-mobility related… That covers everything right?) aspects with the exception of desecration, which should recieve a buff.
If anyone, take that Phobe for example, makes the mistake of fighting you under desecration they should lose, with some exceptions of course like if you are fighting next to the enemy tank/boss/objective/dum-friendly-robot thing or against some other type of duelist character (in which case this depends entirely on the other duelist’s type of dueling style… Although I think Galilea may be the “ultimate” duelist).



