OP doesn’t mean she’s invincible. Even though there is a counter she is still too powerful. First of all, if you don’t have a Benedict on your team, you’re rolled. The main thing to consider is that if there is a character that can only be beaten using specific strategies or by a much more experience player, it is still too powerful. While you may be able to beat a Galilea because you are more skilled than the person playing Galilea, if someone of equal skill were to try and fight her, they would probably lose.
But that’s the point of her character she’s meant to be that way
You have to fight her differently then everyone else and people flip because they can’t just charge her and expect to win
You have to fight her the right way if you don’t you lose.
Copying this from another topic about Galilea I commented on.
In regards to Galilea, I main her and she could use a bit of a nerf in the sense of her basic attack could do less damage, I’d say in the range of -20%. Her other abilities are honestly fine since she is supposed to be a support tank. Melee heavy group? Roll full health regen/slow/vortex desecrate build. Enemy team is caster? silence/vortex/+movement speed.
I just hit level 8 with her and I believe its level 7 that she unlocks a mutation that increases her attack speed up to 35% at full corruption. Absolutely disgusting with her current base damage, especially if the other team is mostly melee. I went 19-1 on a melee heavy team last night. I feel she is in the right spot as an annoying support/harassing tank ability wise. She just needs that base damage reduced by a fair bit.
Galilea is someone you are supposed to focus when she pushes or your team gets locked down. A good benedict/orendi can wreck her though. Especially benedict, who I loooooove and is my second choice to play for his mobility.
A mutation I think she can do without is the +30% movement speed on shield throw hit. It makes the BBs who counter her have incredibly hard time getting away. Unless you are benedict.
I also think people would understand her more if they played her a bit and learned her weaknesses that way they know how to counter her. A lot of people are impatient and try to run in face first on her, which is bad. Unless you are good with Rath you are going to have a bad time. When I’m playing as Gally and I see Marquis/Thorn in the distance, I’m not going to rush them in a straight line. Thats just stupid, I’d get melted.
She’s meant to blatantly be the most powerful character in the game?
Nope.
some characters were meant to counter others, I just feel like Galilea is what every melee character should have been. She is the only one that can catch range characters.
Even after Phoebe’s nerf, it was generally accepted that Phoebe and Rath were the most powerful characters in the CTT. I’m not in the open beta yet, but I’m curious to see what has changed for you to say that melee is so weak.
That’s a good point about she’s what every melee should be. Maybe not as OP but I think most melee should have a slow or stun of some kind.
I personally felt that Phoebe and Rath are pretty well balanced rn.
Ya, but she also counters melee characters too 
She’s supposed to be if you get in her circles yes
She would be weak as a box of rocks without her passive and desicrate so if you avoid them then bam you can beat her
I agree
But that’s not the point. As someone said earlier, just because a character can be beaten, doesn’t mean that the character isn’t overpowered. You shouldn’t absolutely HAVE to avoid her special attacks in order to survive, which isn’t the case for any other character. She needs a nerf, big time.
You have to avoid any of raths moves to win against him or have a stun or silence of your own to survive but he isn’t overpowered
Guys as mentioned before she is supposed to be nearly unbeatable if fought mindlessly and inside her desecrate (as vdhump is saying), yet currently she does not even need her desecrate in order to achieve this degree of strength (like what everyone else is trying to say). So… Buff desecrate and nerf everything else about her, with the exception of her mobility/utility (the stun)… (Maybe on the stun… If so then a very small nerf). Hopefully this gave some clarity?
I could totally agree to that
That seems really fair to both sides
Just had an incursion against a Galilea that went at least 12 and 0 without using any battle gear at all except for a sprint speed increase.
She does need some major looking at.