Hey, I was thinking, after the Gali nerf, nothing really changed, you know? Then it hit me, the problem isn’t Galilea’s base stats, it’s her Helix.
First, no character should have a stun at level 1, least of all Galilea, a territorial melee character who can turn a full health Montana into Mincemeat in a matter of seconds. Please make her start with a slow, and work up to a stun.
Secondly, It’s two dangerous to go alone deals too much damage for a passive. I figure *50 is a better number seeing as she already has an annoying ranged attack.
Thirdly, Vortex & Bleak Quiet allow a Gali to draw in opponents, slience them, and stun them with her shield in an instant. And that’s at level 4.
I suggest maybe replacing both helix options in level 6 with Vortex and Bleak Quiet, leaving you to choose between one or the other, and then put forsaking others and dark age where the two mutations used to be, but lower the health regen to 50, her legendary gear would allow 210 hps if you have both conditions.
Lastly, please lower the effect of Anti-hero to 25%
It think these changes at least warrant consideration, as in my opinion, Galilea’s Helix is what makes her so powerful, not her stats.