I tried out the new Galilea tonight and found myself pretty impressed. I’ve wanted a female tank for as long as this game has been out, but Gali was always too much of a disruptor one-woman wrecking ball for me to feel really comfortable about using her. Now she finally feels like a balanced close-quarters territorial tank: I enjoy standing in her Desecrate field to face down massive firepower and creep the frontline forward.
I’m still not sure about some of the new options, though, so let’s talk.
So far, I’ve been taking:
1 - the wound, unless there’s no heals on the enemy team obviously, in which case I take the shield return
2 - the wound. I’ve been avoiding the shield bounce in PVP because I want it to be where I tossed it
3 - I’ve been going left - charge corruption while blocking. Has anyone played around with the bleed vs lasers now?
4 - I’ve been taking the DR mutation because it sounds amazing on paper. Feels tanky.
5 - I’ve been going Last Light all the way. Good synergy with L3, and building for damage with Antihero just seems pointless now. I don’t see the point of The Pact when the best reason to build corruption fast is Last Light, and you can’t have both.
6 - Dark Age for longer DR.
7 - the new Duelist for help with late game waveclear. It also benefits from Dark Age. Mirror Knight’s RNG bugs me
8 - This is the hardest level for me. Blight Town would let me defend a wider patch, but Left and Right are way too tempting. I’ve been going Right. (dmg amp) because late game waves are hell for Gali to clear atm. Has anyone played much with Left (weakness)? Just how tanky does she get with it?
9 - Tideturner, like before. Shield Throw becomes a better desperate escape, and it means you can stun runners and catch / finish them before they recover and get out
10 - I’ve been going Right so that I pop up with full Last Light. Is Left good for anything?
Also just a note on gear: I’ve been running regen + regen, DR + regen, and a free shard gen. Anyone vary much from this?