How active is bl2? I played on xbox and want to come back since bl3 is a disappointment. Although i havnt tried tps or the latest bl2 lvl 80 dlc. Tps or come back bl2?

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The Lilith dlc added more levels and 2 more OP levels which I felt was a breath of fresh air. If you loved bl2 its strongly advised to rekindle that flame. :wink:

I’m biased because I didn’t like TPS much, so I’d say BL2.
The Lilith DLC is fun, and getting your ā€œoldā€ OP characters up to level 80, with new skill points, is fun. I still play it.

Though I will admit the thought of taking a new character to level 80 is kinda daunting to me because of the ā€œdead workā€ to get there. I usually finish UVHM at level 57-58, and that means gaining 22 levels to reach max without story, just doin’ random stuff.

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Due to BL3 boredom / disappointment, I’m back in BL2 and often play with / see others on matchmaking, so I think there is still active interest in BL2 still.

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About the thought of starting a new character, you now have the ability to start directly at level 30 (just before the last fight of playthrough 1).
This ability has been added by the ā€œLilithā€ DLC and enables players that are already familiar with the game to skip PT1.

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And I’ll just add here because I don’t like it (and they ā€œfixedā€ it in BL3), your starter level 30 character does not have access to the shared stash, so you’ll play through The Talon of God with weapons you buy or find.
Not a big deal, it’s still pretty straightforward to end the game and get to TVHM fast. Just annoying to those of us hoarders who have many weapons we like to pass on to new characters.
Here’s my take on it from jun '19;
Answered this on another thread, but may as well put it here too.
No, you do not start in TVHM. You start in NVHM with all story mode missions complete up to Talon of God , so you still have to finish the Warrior.
You also start with a bunch of sub-impressive green weapons and (for Maya) the (to me) useless Lascaux (or however you spell it).
You have 26 skill points to spend.
You have two bumps to all ammo SDUs and 12 more eridium, again, in typical play I’d be far above that, time to farm eridium.
You get $240,000 in cash, which is OK.

Oh, and since your boosted character has done NO sides that means simple things like the Sanctuary intro missions (like Clappy’s stash, meeting Zed, Tannis, and so on) are not done yet. Urgle. Let’s see if they’ve made those cut scenes skippable though…NOPE, still have to put up with those cut scenes for the 1,000th time.
–RoA

Yeah, I think 3 was pretty solid, but 2 just seems so much better in my eyes. Menus and everything included. Everything is just so well oiled in Borderlands 2.

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LoL… I was on 360 other night playing bl2, couldn’t believe peeps still on there… I think one was still laying against same Rock in timeout from 3yrs ago🤣

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That’s interesting, cause my recent playthroughs have left me wishing that getting to max took longer. I think of it like diablo 2, where you practically have max level as a near unatainable goal to always work towards. For me, the journey to max is what’s fun, once I get there the fun is over.

Though most of my thoughts are probably related to how TVHM isn’t nearly long enough. Most playthroughs I got away with only sinking 15 levels into it, and it’s my favorite borderlands 2 playthrough. At most you can play it for around 25 levels of you try, and you can get those first 20 just as quickly as normal mode. Wish they added those extra 10 levels onto TVHM.

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I agree with that, TVHM is my favorite play though. Tough, but without the cumbersome slag requirement.

My feeling is different because of the requirements of UVHM.
again, since I typically finish UVHM story mode at lvl 57-58, that leaves 22 (twenty two) levels to get to max. And you’re just puttering around doing so. Which wouldn’t be horrible except UVHM pretty much requires you to re-farm weapons every 4-6 levels, which is, say, 4 more farming runs to get weapons and shields to keep going. Just too much for me.

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Uvhm really does overstay it’s welcome. The sad thing is that they improved weapon scaling, and uvhm balance in the pre sequel. It would be perfect if it just had the amount of content BL2 has. Or, BL2 could just be patched to apply the changes, like the modding community (unpaid volunteers) did very easily with weapon scaling.

I think UVHM was in a perfect spot back when the level cap was 72. I generally got up to that by just doing quests and progressing both the main story and DLC stories while doing side quests. No real need of farming or anything aside from maybe an occasional couple of visits to loot train for an on level set of new random gear. It’s the not-so-new-anymore 80 level cap that is pushing it a bit too much into the grindy territory.
72 was on the verge of managing to close it up in a kinda natural way but the extra 8 levels are just asking for exp grind farming.

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