Alright guys the basic idea behind this video is that we will cover the basics of the mode, what you should be doing with each role Tank, damage, support. Let’s just get into the info:
The goal of Incursion is simple escort your minions to take down the enemy teams sentries. However there is quite of few things you should know before you jump in let’s get to it!
The basics Overgrowth
We will start with this map as its the most popular. Before you start! If you have any questions mic use it communication makes such a difference in this game if you don’t have a mic pay attention to your team and use your ping (R3.)
Whenever the game beings collect shards on your way to the mid if you are using the fast movement character grab th shock turret it cost 300 shards. Controlling the shock turrent in the mid makes all the difference in the world.
Shard clusters spawn in at 28 minutes as well as thrall mercenaries.
Stick with your team and try not get pinned at your base entrance it can be very hard to dig yourselves out of this hole focus on keeping the enemy team at bay and clearing minion waves.
Do not chase for kills as the risk of dying. If you chase an enemy down and secure the KO but you also die what did that accomplish? Forcing a retreat is just as good as a kill.
When clearing minion waves make sure you are targeting the Shepard. The Shepard minion applies overshields to other minions and enemy battleborn.
Holding down on the dpad will teleport back to base and replenish to full health. There is a short charge time for the teleport an you are vulnerable to attacks during the charge.
Some characters can solo Thralls to hire mercenaries others can not (we are looking for input on the best characters to solo thralls) again communication is preferred as you can let your team know you are leaving for Thralls, ping can also be helpful.
Elite minions can spawned for 600 shards hiring Thralls and spawning an elite is a great tactic pushing with a full minion wave + thrall + elite is a great way to reach the sentry and apply damage. At enemy base a good tatic is to split 2 at mid 2 in stairs 2 In tunnel. Attack at all sides with full minion wave + elite + Thrall is very difficult to defend against.
While under siege Clear the minions! A few stray minions can do more damage than you think!
While under siege it is generally not a good idea to leave for thrall unless your team is confident they can hold the line and your are confident you can quickly hire the thrall. Spawning an elite/hiring a thrall can help you push back.
Build your turrets all of them you have a thumper turret in the main building along with a supply depot. You have 2 stinger turrets one by the stairs leading to your snipers perch and the other in your tunnel. Build your accelerator to help minon waves travel faster.
If you lose your sentry all is not lost group up and stick with your minon waves use them to help push back be sure you are using your strongest wave clear to put down enemy waves.
Snipers - in the video we will show the sniping vantage points. Snipers perch and a top your tunnel entrance please let us know of other good sniper locations on overgrowth.
Tanks - pretty straight forward get in front and play operation human shield if you don’t have a healer be mindful of your health don’t feed the enemy team constantly rushing the front lines.
Damage type 1 wave clear - end the minions. Use your godly battleborn abilities to clear wave and wave allowing your team to control t battle and push forward.
Damage type 2 Assassin - try to focus pressure on healers and snipers most assassins are fast moving so it’s good idea for you to gather shards the way build up your turrents. Again do not Chase for the kill at the cost of your life.
Healer - self explanatory. Keep your team alive as long as possible.
That is all we got for now please feel free to add input as we are definitely looking for some and we are working on advance tactics as well as tactics for echelon and monuments.