Gaming The "RNG"

I’m not disputing that at all. It very well could be a random burst… one the likes of which have never even been close to in my game… but ok, I can’t rule it out.

Do you ever open a chest and see two of the same item in there? I have. I’ve always found that amusing. It’s like the 10 or so numbers needed to generate the parts for the gun fell into a repeating groove in the RNG stream. That sentence is awesome.

Agreed. Needs finger-clicks, candle-light, and a bottle of red wine though!

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Because REASONS! and maybe SCIENCE!

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I am certainly glad that you notice things like that and experiment with it. This is fascinating stuff…:smile:

Ok, so … people made me curious that it might’ve been some wild hot streak, so I powered everything off and went and ate some food. Came back and went to sanctuary. I was only there maybe 30 minutes or so…
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Yeah it still works, and how bout this pile…


Not counting the 2 I still had in my backpack… every one of those was a triple 7. Tediore Customer Service skins for every character and a few Vladof Sickle skins.

Not done yet… time for Badass Crater Bar…

More Tediore Customer Service and Vladof Sickle skins…

What I noticed at these other machines: The Marcus machines are a bit more picky than the ones in Flamerock, not a lot of room for error, but they still like right around that 3.5 second mark. They like giving out skins!
The Torgue machines are different… I got a lot more triples when closer to 3 seconds instead of 3.5. They also sit further apart so it’s harder to set them both off at the same time. If you happen to see a psycho head stop in the first slot… run! Two of them nasty grenades at once is lot more difficult to get away from, trust me lol.

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I think a lot of people will fall for this. Barring a video with rock-solid evidence no… “background helpers” are running, everyone should take such claims with a boulder of salt. There was zero statistical evidence of such behavior from the test in the good ol’ days, nor evidence of such behavior coded (so I heard, since, you know, reversing in a no-no…).

Could GBX have changed code to rip out perfectly fine RNG use and replace it with some “timer” - sure. Can’t imagine why they would, again easily checked.

That’s about it, gotta get back to my Flat Earth Society meeting, got another Bedford Level experiment to do…

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Hold on a minute… “fall for”? I’m not trying to sell anything. I showed what I stumbled upon and did my best to describe exactly how I was doing it. You’re free to not believe or skoff at it all you want, but I’d appreciate it if you don’t fly in with your jaded glasses on and start insinuating things about me, my motivation, or try painting me as some kind of hack cheater simply because the precious “numbers” say it can’t be done. Not everyone is a glory-seeking 13 year old ‘gamer’ looking to impress people, and I didn’t deserve that.

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He was making a valid point, and also joking. Refer to:

That’s about it, gotta get back to my Flat Earth Society meeting, got another Bedford Level experiment to do…

This game has been out for over 3 years now and has been played by many people with experience working with RNGs. I would think someone would have realised this a long time ago and mentioned it…somewhere, but to my knowlage, that is not the case. On top of that, this is your first major, potencialy gameplay influenceing post, we don’t really know you around here. You’ll have to excuse a certain amount of eyebrow raising.

End of the day, a few more people, (mabye myself included) will give this a test, and I imagine we’ll find you’re correct. But we can’t go around and just blindly accept everyting everyone says as hard fact, this is the internet after all.

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To be fair, it took people almost 3 years to find out you could chain money shot outside of gunzerk, and that discovery was made by someone who wasn’t around the forums that much either.

Even the frequent posters here don’t know everything about the game, and to immediately discount something based solely on who said it first is pretty close minded. Last I saw, no where in the forum rules does it say you have to be at some undefined level of street cred to share the things you’ve found with the community. Anyone is free to share anything. And this took a lot of time on the OPs part. The least we can do (if its is incorrect) is to provide evidence contrary to his testing, in the same way he provided it to us, so that there can be no doubt that his results were a statistical anomaly. Same way the luck cannon theory posted by Glacier was revised when he was showed the thread by umihotaru.

And performing the test twice with picture evidence is enough to satisfy me. When I play slot machines, I also try to press the slots one after the other. I thought it would give me extra luck (yeah placebo) but if there is some truth to it I’ll be happy.

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Dana may or may not have the process correct, but it’s hard to argue with the results. I may give this a whirl and see what results I get because I’m interested in knowing if this was an anomaly or if it can be reproduced. The later will show that this has some merit if other people can reproduce it on their machines, especially if they’re using a console and not a PC.

I don’t think anyone is immediately discounting this, or saying that the regulars around here are inherently more reliable than people that are posting here for the first time. I’d apreciate if you didn’t twist my words to say something I did not.

What I’m saying is that if someone who has a record of doing good work posts something that makes major changes to the way we thought part of the game works, I, and others, will accept it more readily than if someone who has never posted here at all had posted it. Why? Because I know that person has a good understanding of the way the game works, they have done good work in the past (which is at least a decent predictor for future work), and for many of them, I have discussed whatever it was they’ve done in the past with them and developed trust for them.

In summary: most poeple are more likey to trust strange results from people they trust rather than people they don’t know. however, there would be scepticism either way.

I’ll admit that some people might have been a bit harsh, this may be a closely moderated forum but it is still the internet, sometimes people are just rude, and sometimes stuff just doesn’t come out quite right.

@Gulfwulf, Agreed, I’ll probably be giving this a shot. It this works it could be really useful, if a bit cheaty :S

Ah, no, it’s the onus of the claimant of out of the ordinary to provide sufficient evidence, not for others to provide contrary.

There were countless “voodoo” theories the first couple of years of the game (online vs offline, time of day, timing of actions, etc.), to the point where a very detailed (and properly done) series of tests were done collectively by a significant group of players. Every single one of the theories, several with rabid adherents, were shot down.

A few screenshots of a ritual likely to provide nothing more than proof of confirmation bias does not cut it.

If a group of vetted players want to gather proper data, I’d gladly analyze it and post results.

Just repeating some ritual without bothering to test alternatives against it with a proper size sample of results is simply a fool’s errand.

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He did provide evidence, he also provided methodology, and he didn’t say it was fact, he said this was what he discovered, he opened himself up to be disproved

Now with the method and reasoning, other people can try and replicate or disprove his theory

The problem at this stage, is while he could provide more evidence, if you do not believe or trust the source to start with, more evidence from the same person will not dissuade you.

So yes, now he has done the initial testing, it is on others to prove or disprove the theory, I am sure @Dana_H won’t mind one way or the other, as it seems to work for him on his machine, but he has given the community his test results to go forward with.

And just because something hasn’t been done already, and the game is X years old, doesn’t mean there are not new things to find.

There is also the fact that with patches and hot fixes, other glitches come into play, and glitches are only noticed when they appear, how do we not know that before the October Patch, the RNG on slot machines did not behave this way, but now they do? Who tested it extensively before and after patch?

Scientific progress would indeed really be stymied if we took the attitude of “Well it’s never been done before, so it probably cannot be done”

Test it or don’t test it, be sceptical, or be a believer, but at least let’s get some people on different platforms testing this before it’s dismissed out of hand. And right now, it would be pointless for Dana to do further proof without others also testing, as he has already entered the mind of some of those as “Unknown Source - Apply Scepticism, dismiss out of hand”

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I shall be a test monkey and try this on PS3 this morning. It wont hurt to screw around a little, and if it seems to work so be it! If not, I will have lost nothing in the process!

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I’d be very grateful if we can keep this topic from becoming a Willy-waving battle. Everyone: avoid personal comments, or expect…consequences.

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We try to hold to slightly different standards here compared with this internet thing you’re talking about, regardless of post count or history. I’ll be keeping a close, monocled, eye on this thread. If anyone has any concerns, hit the flag or pm me or another mod rather than raise them in this thread. Okay? Everyone cool?

…then on with the science. Or not. If you don’t feel you can contribute positively to this thread, leave it alone.

Thanks.

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That’s kind of the idea I was trying to get across, I edited my post, hopefully it is a bit better now, like it says (now) sometimes stuff just dosen’t come out quite right

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I don’t see anything wrong with what the OP is describing, surely, people should jump at the chance to try out more ways of getting predictable loot.

Even if it’s a one-off, or they’re wrong in some fashion . . . nobody’s going to lose a huge amount of their time just trying this out themselves. Without a hard description of the PRNG strategies Gearbox used on TPS (or even BL2) it’s impossible to tell for sure anyhow.

Different locations might use a different, but unique, base seed. That would explain different results for Sanctuary vs. TTAoDK, etc. The time value is often a component used but the resulting permutation could end up being similar depending on how its processed.

That’s partially why PRNG is so much fun to discuss, nevermind implement. Been having some fun with it myself in personal projects, but trying to avoid the hard maths side of it and just focus on implementation.

At the very least, the OP has put in more effort into making this thread than it’ll take any of us to test it, so I’m here to congratulate them.

(I’m also a sucker for well-formatted posts with decent image supplements)

Ah, as I’ve seen a lot of Dana_H’s posts in the Item find of the Day thread, I’m pretty sure she describes herself as a female, so it might be hard for her to engage in any Willie wrangling, as was said. Also, in the one and only time I’ve tried this so far- on the machines in Moxxie’s bar the left one hit three single eridium bars while the one next to it hit a vault symbol, vault symbol- and a bell. Close, so close…