I’m finding designations like “healer” and “support” to be useless when it comes to GB’s character design. Alani is a support yet she has huge DPS, healing, stuns and a range of other abilities. My question becomes, why would you use such labels as “support” or “healer” when these same characters can out damage brawlers and assassins in many cases.
GB is there really a need to give so many characters almost every type of ability (stuns, healing, DPS)? Doesn’t it cheapen the gameplay of characters WITHOUT access to all those things? And doesn’t it render obsolete your descriptions of them as “support” or “healer”? Should you even be designing characters who are “masters of everything”?