GBX has been sold to Embracer Publishing

If the opinions of those on this forum do not accurately reflect the vast majority of the player base, then “we” would fall under “a)”. Unless someone can produce reports that show otherwise, I would have to concur.

That does not mean we can’t and shouldn’t express our views. If no one ever complains, then gaming companies would never learn anything about how their games are being received. What they do with the information is hard to guess. I have seen some posts that suggest these threads are being watched and ideas are making it into production (I forget who mentioned that).

As to whether or not Randy himself ever peruses these forums, that is certainly up for debate. It could be he has a secret handle and interjects from time to time without any of us knowing. Or it could be that he has never looked at a single topic or post. Either way, all we can do is continue forward in civil discourse while we wait for the next bit of news or release of product.

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Metro, Darksiders, kingdoms of amalur - bloody good games. Heard good things about remnant and the hunt: showdown aswell and i think bloodlines 2 were a big reveal for many.

Quite the collection indeed.

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If he doesn’t, he’s not doing his job. He is the CEO of an entertainment software company. Part of his job description is being in touch with his company’s player base. If what you have said is correct, then that’s part of the problem here.

I wouldn’t at all make that assumption. Just because he was good at founding essentially a small indie studio that has grown to a multi-billion dollar company, does not mean he has the skill set to lead the billion-dollar company. But I understand your point that if he could do the first, you are assuming he would be capable of the second. In my business experience, however, that is not always - or even just 50% of the time - actually true.

All I am saying is that you shouldn’t necessarily take for granted that just because someone founded and is at the helm of their company, that they are a good business leader and manager. Many entrepreneurs are great at starting up businesses, because they have good ideas and the belief in themselves to create something amazing, but once they create the thing, it grows wildly and out of their ability and skill set to manage. Running a small, 10 man shop is not the same thing as running a multi-national corporation.

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But as I said, we few who gripe on here may not be indicative of the player base so may not even register with him. He’ll have senior managers reporting stuff to him, I doubt he reads the forums himself. Chain of command and all that…

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Pretty sure he’s on here, complaining about Ava, like everyone else. :rofl: :rofl:

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For what it’s worth, I found this in my recomendations today:

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There has been a lot of speculation here and other places about this transaction. To me, the best and most likely explanation I’ve seen is the one put forth by @LeeHarveyOswald in another thread I have linked below. Seems as likely as any scenario, IMO.

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I don’t think people really understands what this deal means for Borderlands.

The Borderlands franchise IS DEAD NOW.

That’s what this deal means.

Borderlands is the only significant IP that Gearbox has that Embracer CANNOT PUBLISH. 2K owns the publishing rights, and why on earth would Embracer want to dump a bunch of money into a game franchise where 2K is going to make the lion’s share of the profits?

Pritchard and Gearbox are going to walk away from this franchise now. The business has been sold, the deal has been done, there is no reason at all for them to continue putting any significant money or resources working on a franchise that is contracted to 2K when they could be making new games for their new owners instead. I can assure you those new owners are absolutely expecting Gearbox to produce games they can publish, and that’s not going to happen if they’re putting a lot of resources into Borderlands. Gearbox will fulfill their existing contractual obligations to 2K and once that’s done that cord will be cut.

So enjoy what remains of Season 2 DLC for those who bought it. Do not be surprised if it’s the last Borderlands content ever produced. Gearbox is off to new and exciting IPs under new ownership with a new publisher.

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BTW, if you want an excellent real world analogy of where Borderlands is right now, it’s essentially in the same place as Spider Man movies.

You see, Marvel owns the Spider Man character, but Sony owns the publishing rights to Spider Man movies specifically. When Disney bought out Marvel they were still required to honor that Sony ownership of the Spider Man publishing license.

Now, in Disney’s case, Spider Man is an essential part of the MCU, so they were forced to make a deal with the Devil and pay Sony what they want to produce and release Spider Man movies for them.

The question here is, is Borderlands so essential in Embracers plans that they would also do a deal with the Devil and pay 2K what they want so 2K would continue to publish Borderlands games for them? Or, alternatively, offer 2K whatever they want to release Gearbox from that publishing contract?

Considering Pritchard’s enthusiasm for new IPs under this new agreement, I would say the odds of that are about the same as your odds of getting an 8 round per shot perfect Molten Monarch with an STNL damage annointment on your first try.

Borderlands is done. Finished. Fin.

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I like your optimism :wink:

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@moustangman I read your posts, but I am unclear on why the Borderlands franchise (or GBX) would be in any different position with respect to 2K than it already was. 2K is already paying GBX a fixed amount plus incentives or profit sharing to develop Borderlands - at least I am reasonably certain that is how development deals work. If that is incorrect, someone will correct me, I’m sure. The publisher fronts the development costs (the proportion fronted corresponds inversely to the amount of profit sharing, so the less profit sharing and incentives, the more up front, and vice versa).

2K and GBX still have every incentive to produce a profitable and commercially successful product. I don’t think that’s changed. Assuming that Embracer and 2K still want to make money off of the Borderlands franchise, that is.

But perhaps you’re making another point that I missed or didn’t understand.

Because Gearbox is now owned by a publisher, and that publisher is NOT 2K. Why would a publisher want to give money to another publisher? It’s simple finances.

If Publisher gets X amount from a sale, and developer gets Y amount, why would Embracer want 2K to take X when Embracer owned Gearbox could produce a new IP instead in which case Embracer makes X+Y?

If you could make a game and sell it through me and make 10 Million, or make a slightly different game under a new name and new IP and sell it yourself and make $30 Million, which would you do?

Your resources are fixed. You can invest your time, money, and assets into either making more 2K published games or making your own self published games. It’s not hard to figure out what’s going to be done. Embracer making more games for 2K is about as likely as seeing Bethesda continuing to make more Playstation games after their current contracts are fulfilled.

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That’s true, but they will still be making money under GBX’s current business model. The sale valuation took that into account, I expect (they paid less for it than they might have if the 2K deal didn’t exist, I would guess). And when the term of the 2K/GBX publishing deal is up, Embracer would have the option to start publishing Borderlands itself - if they have the money to do that, which I assume they do.

EDIT: I’m not arguing with you, just enjoying the speculative discussion. You might be correct with what you’re saying.

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This could also add merit to @LeeHarveyOswald’s entry of Embracer separating Borderlands from the rest of their titles.

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@vCarpeDiemv That’s exactly what I was thinking. I think what he says in his post I linked above, responds directly to the problem/issue @moustangman indicated. That’s part of the reason I was trying to get @moustangman to tease out his thought process.

I really do think @LeeHarveyOswald might be correct with what they have said in the Bordercast news post. It makes sense in many ways.

It also explains Battleborn and Aliens: CM - Randy personally wanted/supported them. Those were huge money losers.

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I don’t see how this will matter at all. There is zero chance BL3 will ever be fixed up regardless of who owns Gearbox, and when BL4 is released, which it will be sooner rather than later, does anyone really have any expectation that it will be anything other than more half finished hot trash with endless DLC spilling out of it? Regardless of the influence of any publisher, do you really have any realistic expectation BL4 could be WORSE than this game, or any realistic expectation that anything will be made better? Just saying, I would expect “more of the same” to be the order of the day.

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GBX is also a publisher, and apparently the deal says GBX can continue to act in that role for those titles. I see no reason from the face of it why GBX’s deal with 2K would be any different. If that deal included provisions for future BL content, that would have been part of the due diligence for the Embracer deal.

I don’t know the actual details of the deal any more than anyone else, but I’m not sure I’d be so quick to jump to conclusions on the fate of a major money-making franchise just like that.

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You are so wrong…
If Gearbox was just aquired by Embracer as dev team that would be true, but Gearbox is now a part of the group, this was a full on merger. Embracer Group’s financial pool is now Gearbox’s resource as well and vice versa, so they will want to milk the cow that gives the most milk, and nothing else in Gearbox’s portfolio comes even close to Borderlands.

Borderlands as a franchise will change, but it will only grow, at least for now. Just because 2k takes 30-50% of the earnings doesn’t mean that Embracer just leaves the rest on the table because said rest would still be hundreds of millions, of which still dozens if not hundreds of millions of profit are to be cached in. What you are thinking about would be an act out of spite, not how you operate a profitable business. And Embracer wants to do just that: Profitable business.

Also, you talk as if the publishing, in which PR is a part of for 2k, isn’t worth money. Publishing a game that gets sold millions of times is expensive. And with 2k you have one of the best publishing partners in the world, with one of the best publishing networks, not just in gaming, but in entertainment.

Edit: And just to make it clear, I get that type of reaction, but if you think about the net revenue of all of Gearbox’s franchises and the way making and publishing a game works, this deal is great for everyone of the 3 involved parties. There is no loser in this deal, unless Gearbox and Embracer decide to crunch their Devs to hell and back, but that is and always was an option anyway, as depressing as that is. But that is also why I don’t think that anything major will change for Gearbox, except that they will probably open more studios or expand on existing ones.

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Pitchford, seriously why can’t people spell his name right ever? It’s not exactly a particular hard name to spell.

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9 times out of 10 its just a pun to his name. Like “Pitchturd” for example xD

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