Yes, it sounds bizarre, but the way they do it now is really efficient. We get a broad selection of so-called middleware titles, or double A games. They also recently remade Destroy all Humans and Biomutant is probably the most anticipated upcoming release. There is something for almost everyone and they are working towards getting rid of the “almost” part of that sentence.
That’s also why I think Gearbox fits well into the mix: They have a major Blockbuster franchise in the form of Borderlands and the niche appeal of BiA and Homefront, which makes budgeting them rather easy.
Also, from what I’ve heard they aren’t interfering too much with their studios’s culture and style of development. In the case of Gearbox that might be a mixed bag, but for many other studios it’s probably for the better.
One of the major weaknesses of all Embracer Group titles is the often non-existent marketing. Its part of their strategy to minimize the financial risk of every project. For Gearbox’s titles that shouldn’t be an issue as 2k will take on that role and market the ■■■■ out of everything.
