Now I’m not one for asking for gear buffs (alamo was rediculous, but now it’s barely useful, I still don’t want it buffed badly enough to start a thread on it) But why?
Shadoculars (reduces CC and increases heal power) Special effect: gains (3.4 to 3.7ish %?) movement speed while blinded
This is useless. There is one battleborn that can blind you off the bat (caldarius) who’s blind lasts one second. I believe there is another battleborn that can blind with a helix upgrade late game (if so, it’s also probably 1 second). And lastly, the heeliophagic goggles blind once every 5 seecond when you get a critical melee hit.
So if 2 of the 26 current battleborn manage to blind you, or someone with a 1800 critical hit piece of gear manages to crit you, for the one second that blinding lasts, you WILL MOVE 3.60% FASTER. on top of that, if blindness counts as a cc (not sure it does) it won’t even last 1 seecond ,because this item is a helmet.
Someone explain or someone fix it so it does something other than affect the least used cc in the game. It is a waste of shards (but good for a laugh)