GBX tools hoder Max Script

I noticed that there was a max script included with the GBX tool set. Has anyone used it yet? What exactly does it do?

It just displays stuff like dockpaths and navlights more prominently in 3dsmax.

If you want scripts to actually help you set up ships for HODOR usage in 3dsMax, try this thread.

Indeed! It was meant to help the artists early on, and never really got any additional love. I kinda figured the community would write way better scripts (and indeed they have).

One thing though, is that it also hooks up the materials to simulate team/stripe (with controls to set those colors) - and that can be great for ‘in Max’ renders that are almost the same as in-game…