So I have some gear that for example has “-5.98% Cooldown Time for 5 seconds after landing a Critical Hit”. Now, if I get a bunch of critical hits back to back to back to back (i.e. playing as Oscar Mike and unloading on an enemies head) does the effect stack so that with every critical hit my cooldowns lower by 5 seconds or can it only work once every 5 seconds or what?
If it stacks that’d be amazingly powerful for a character that lands critical hits often. You can just unload on an enemies head area and reduce your cooldowns SUPER fast.
Anyone know what the deal is? I’ve tried it out and I’m getting sporadic results… it’s kind of weird.