raynernycz
(omniconsumer)
#90
Is it really though? It’s a lot more than I had 8 months ago.
I’m ok with it.

1 Like
What I mean is, especially after playing multiplayer, the game is losing people playing it and today I saw, what, 3 other people on Multiplayer. That is what I mean is sad.
if you struggle so hard to find games, just get on and play with each other, tbh the only thing i wish the game had was a ladder, this way the MAJORITY of ppl can find ppl close to their skill, now the VERY top and bottom prob wont have a bunch of players in this ladder, but for most ppl it will be fine, the top players in this game already do their own games anyways. again i have not had trouble hosting my own games since launch, yet i saw these “no games” posts when steam charts was over 10K players also
also the HW2 part of the game was very close to old HW2, so its not like the game is not balanced on launch, its very close to BALANCED (even if ppl dont like BC (that u can now turn off if u want to have destroyers be the new BC)). the only true imbalance still left in the game (and also present in the B mod) is the taiidan vs kushan matchup, where due to both sides having grav wells, the taiidan def field frig will make taiidan have the advantage cause its a frig game there
1 Like
I have officially given up on waiting. I’ve been reading Gearbox forums for two and a half years now, eagerly awaiting what was to come.
I can’t wait anymore. I’m moving onto other games.
sastrei
(Sastrei)
#94
You’ve been waiting two and a half years? Given that the game launched Feb 2015, why it must currently be almost 2018 where (when!) you are. Dude, cough up the time machine!
1 Like
And you joined in February. Must be the time machine.
These forums didn’t exist before february, when they moved forum software.
So they moved sometime near then?
maelrizzo
(El Rizzo)
#98
How about simply playing something else in the meantime and once the game has been patched to your satisfaction you play it again ? You make it sound like you can’t do anything else while the game is being worked on … Just wait and do something else for the time being. Go play Skyrim or the Witcher 3
by the time you have completely beaten one of those games the patch will be delivered, I am almost certain 
4 Likes
raynernycz
(omniconsumer)
#100
I wonder if people are still testing the gearbox balance mod? There were a few balance issues that were brought up. Any type of information on progress would probably be appreciated, if anyone has any.
Kadeshi
(aka LightBRz)
#101
We are currently waiting on devs finish their work on the next improvement, they are working on some pretty big stuff right now.
2 Likes
maelrizzo
(El Rizzo)
#102
Sounds exciting
hopefully we will soon get to see these improvements for ourselves 
New updates sound good! Lets hope the devs won’t stay silent for 3 weeks like before after this! 
Cloaked
(Cloaked)
#104
[quote=“raynernycz, post:100, topic:564892, full:true”]There were a few balance issues that were brought up. Any type of information on progress would probably be appreciated, if anyone has any.
[/quote]
The issues that were brought up have been addressed in testing (anti fighter corvettes, destroyers, etc). Hold tight though, I think future updates will depend on the next patch like Kadeshi was saying.
innociv
(Innociv)
#105
As for the role of fighters, they should be really evasive and draw fights out. Currently it seems like their range is much too short, and they end up so close then turned around 2/3rds the time unable to shoot and just blow up in one shot.
Later tech beating everything below it isn’t what rock-paper-scissors means.
Frigs being good against destroyers and CC/MS but bad against fighters is what rock-paper-scissors means.
It makes sense that with HCs/BCs being able to kill fighters/bombers themselves, that they shouldn’t be as good per cost at killing other capital ships. They’re the jack-of-all.
Ion frigates, which only do one thing, should roughly be the best at that thing, or at least close to it.
But yes, of course later tech should be a bit better over all ship cost to ship cost given it has more research cost and time to get there.
1 Like
RedDevilCG
(RedDevil)
#106
Later tech shouldn’t beat everything below, no. That’s why strike craft should disable and destroy BCs, not frigates. Then the circle is complete.
That’s my opinion anyway. Most BCs in WW2 were sunk by strike craft after all.
innociv
(Innociv)
#107
I only did a quick game to try things out since I’ve still been busy, but yeah it seemed like Fighters were what were suffering the most and needed the most of a buff.
But if movement is being recoded (and fights will actually fly sideways and shoot, slide backwards, etc), that will be a huge buff to them without changing numbers.
When I tested things out, they got a huge boost to both survivability and their DPS simply from how I changed their flight, even when it was far from ideal and far from how it was in HW1.
I like a lot of HW2, and yeah it should be the baseline for balance, but HW1 did the strike craft far far better.
Gravwell behavior altered
- 45 second duration
- Self harms to slightly more than 1/2 during activation
- Self destructs at 0 energy
- No recharge** <-----------This is ultimately a huge mistake. Why nerf HW1 even more!!! They are unplayable as it is. Grav wells were literally the only defence from HW2 strike craft striking early to mid game, and HW2 gets battlecruiser late game and HW1 can’t kill them at all. I’ve seriously lost hope in this game as you seem to have some pretty god damn weird ideas about balance.**
- Can be turned on/off at any time
- Turning off before self destruct allows it to remain a hyperspace inhibitor