So currently modders are going about replacing the RNG hit detection system with a true physics system by turning the bullets into missiles that have a single velocity and instant acceleration. The workshop mod BulletMod is the one that is pioneering its development in HWR, although it predates HWR and was used in several HW2 mods.
Anyway, @Koopak has run into a problem in developing BulletMod, which is that the missiles are unable to collide with mines or mission 6 asteroids. This issue cannot be modded around; gearbox themselves will have to fix it. The modding community would therefore appreciate it if Gearbox would take the time to allow this behavior in a future patch. @joekgbx @jeffybug @bitvenom
Thanks in advance!