Gearbox Community Badass: Klopotinsha


(Legendary Punzerker) #1

Gearbox Community Badass is a new feature we’re trying out as a way to recognize members of the Gearbox Community for their creative efforts – be they cosplays, artwork, community events, guides, or any other means of letting their Gearbox flag fly! Each week, we’ll spotlight one of our awesome community members and the cool things they’re doing. Anyone is eligible to be a featured community badass, so being a member of the forums isn’t required (although it helps since this is where our badasses will be featured!) Additionally, every featured Badass will receive a “Legendary” forum badge, so it’ll be hard to enjoy your flair without a forum account, right?! Please note that while each week’s Community Badass will be selected by forum staff, nominations are welcome and will be taken into account. If you’d like to nominate someone to be a Gearbox Community Badass, just PM @JoeKGBX with your nomination!





This week’s Community Badass is non other than @Klopotinsha! We featured her on the Gearbox Community Round-up blog post last week and decided it was past time that she be Community Badass as well. Whether you’re familiar with her amazing multimedia art presentations or not, read on and be amazed!


How long have you been playing Borderlands?


Well, if we consider Borderlands only as a separate video game series, I put my paws on it at December 2013…

But I actually prefer to consider it as a stratum of culture, philosophy, science fiction and specific interdimensional direction of modern mythology based on literature of 20th century… So I date the beginning of this journey for myself by late '90s. It was amazing to observe through all these years how the ideas that originated in the earliest projects by Gearbox began to turn into something really great and especially to the mid ‘00s. What more can I say, I wouldn’t be here today if the old school didn’t pave the way.




What is it about the series that has you hooked and keeps you coming back?


Fascinating archeology! :Ъ

I finally found the cornerstone, the perfect social satirical science fiction space futuristic setting that stands on the frontier or even erases borders between all my favorite worlds I’ve seen before. I love the original Borderlands from the first minutes as the very same game that I began to dream about when I was just 7 years old. I just couldn’t leave it when all this cynical social experiments have started. I just needed to be sure that this mockery will be finished honorable way… Or even had to DO something to care about those who have been deprived and betrayed.




Who’s your favorite character?


Hmm… If you pay attention to my creative activity around Borderlands you could probably guess who is this lucky one :slight_smile:

But I actually prefer to perceive it a bit differently. I mean, I can’t even call my favorite one a character. I love the whole setting, the whole planet Pandora and all amazing creatures living on it.

And of course to feel the beauty of the universe I need a point of view. So I ruthlessly use Mordecai as alter ego to explore this interactive model of the universe. Because The Hunter is perfect Archetype for me and Mordecai is a special one. One of the oldest characters of Borderlands and The MOST AWESOMEST BADASSES on Pandora! The character that is able to think and feel, discoverer, the keeper of the legends, who will never forget how borderlands was looking at early development stages…

And it’s so awesome to take under control an artifact, charged with so many beautiful human souls, I mean all the artists who worked on Mordecai’s design, great sculptors who made all these models and, of course, the actor Julio Cesar Cedillo, whose voice works also like facial animation on Mordecai, causing work of player’s imagination… so the character with hidden eyes appeared alive thing with very expressive and thoughtful look, and I found through his look in this tale much more sense than just shoot and loot.

I take my hat off to writers and psychologists who found the perfect allowable degree of roleplaying versatility without losing personality of the character.

I really enjoy that Mordecai doesn’t have any supernatural psionic powers and even not so interested in using elemental weapons, because it is so awesome to be just a honest human! With super badass power of human brains! Funny, but it’s kinda exotic thing these days… I like exotics. And I like birds.




Any funny stories or specific memories from your time on Pandora?


One does not simply walk on Pandora without generating funny stories and specific memories!

It’s a magical place… where any awkward movement can pull behind itself a whole chain of incredible events: from simple “Lerooooy” situations to completed dramaturgical performances.

When Mordecai started his journey, he was not interested in treasures or fame; it was more like philosophical discussion with himself. I will explain in detail what it means when I’ll have finished a graphic novel based on philosophical discussion that happened when i was just playing the game with my boyfriend Roman (as Mordecai and the soldier Roland)

By the way, the soldier also has a very interesting point of view, but I could have never understood it so deeply without my best friend. FRIENDSHIP IS AWESOME!! And it’s awesome that it always becomes the main moral of Borderlands stories.

I think it’s wonderful that we were able to go through all of these together in co-op.

We also had a lot of funny and delirious adventures as Axton and Zer0.
Who knows, maybe someday these tales will deserve some illustrated adaptations from me. Of course, I was as the thing with a clock face, and I think that Commando’s ex-wife must be actually very nice woman. And when we walked through Tales-from-the-Borderlands it was neat that we used only one computer by turns and our heads were staring in one direction. Hmm… If to put all songs and stuff from my Way of the Hunter and Telltale’s Tales from the Borderlands in chronological order it turns out like another interesting dialogue.

I’m glad, that Telltales and Gearbox have made a right decision and smashed that annoying Babylon right on Pandora exactly like on my concept!




We featured your amazing multimedia art thread Way of the Hunter in our community blog last week. For those who may have missed it, tell us a little about Way of the Hunter and how you created it.


Oh, it is amazing period of incredible adventures. I don’t know if I can briefly describe almost 50 years of life of the character, I experienced during just two years of my own life. I have drawn my first arts just to express my delight and good mood, but this Way led me much further than I could expect. I decided to cram into Mordecai a piece of my own soul and hope it stuck.

Time heals festering stinking wounds, turning them into sexy scars. But defeated disease won’t cease to remind of itself like phantom pain in missing limb…

You can guess that I’m talking about Borderlands2 that I call the dark era of moral and spiritual decay. It was a time of suffering and deprivation, mislead information and provocation. It was so painful to watch how all my favorite things fade into the dust and into ash, but I was not giving up and I began to tell my own illustrated legends, from the point of view that above deceit, to restore justice and protect Borderlands against Babylon.

It is important to understand, that “Vault Hunters” is not the ones who open the Vaults and defile alien culture, but the ones who appear at the right time in the right place as the guardians who protect the worlds they love.

By the way, I’m very grateful that you have mentioned in the blog about “multimedianess” of Way of the Hunter series. The soundtracks and other stuff you can find there is not less important than illustrations, because I’m doing all this first of all for telling the tales. And I want it to be interactive and exciting not only for myself but also for others who can find it. I have only one pair of hands and not so much time, so i can’t make a video game for the time being, but I think I can count on the viewer’s imagination. So I want you to listen and gaze… And when it comes to that fantastic note where the rabbit bites its own head off, I want you to throw that f’ckin radio into the tub with me!!

And that’s how I play the games!

In near future I will have to release another illustrated thread to tell about thorny way of another point of view in face of two characters from far away, that leads directly to Pandora and possibly Borderlands 3… I mean the version of the universe with continuation of the story that I began to discover through Way of the Hunter.




What are you most looking forward to seeing from Gearbox in the near future?


I dunno…

Maybe I just want to see again that very shine I saw in Randy’s eyes when he was talking about true Borderlands in 2008 – about action, exploration, discovering and learning It was a real magic.

Yeah, I know that every great magic trick consists of three parts or acts, but in these silly tricks when bunch of shoddy comedians just kills the bird and waste so much time around some boring office plankton, there is no magic.

Anyway I want to congratulate Gearbox. They did what Valve could not – they brought the second numbered game of their main series to the epilogue and finally finished it. Now they need to think seriously about how they are gonna perform the Prestige.

I also learned the rule “If you want a thing well done, do it yourself”. Don’t mind if I do. Creating things is much more interesting than just consume ready product.

So if Gearbox will be busy with Battleborn for a while and even will make a new add-on for Duke Nukem Forever and ever and ever, I’ll be glad, because I need some time to finish my own plan around Borderlands…






Where can people go to check out more of your amazing work?


This is my public page on the social network made especially for watchers
http://vk.com/klopotinsha_public - all hilarity starts here! :slight_smile:

All the details of Way of the Hunter series you can find and ask in my Gonzo journalistic thread on official Gearbox forums "Way of the Hunter" Borderlands art series by Klopotinsha (I actually would like to pay attention at the last event)

Here is a version of Way of the Hunter series at Telltale Games forums https://www.telltalegames.com/community/discussion/93990/way-of-the-hunter-borderlands-art-series-by-klopotinsha

You can also find all illustrations at the dump of deviations http://karinakruglova.deviantart.com


(Legendary Punzerker) #2

(Legendary Punzerker) #3

(Not actually Jesus Christ) #4

Congratulations! :confetti_ball:


(Where's lucky?) #5

I don’t have time to read this all right now but I will once I get time.

Amazing art there

That one really reminds me Miyzaki’s Nausicca Graphic Novel

Great work once again.


([7-28 | Celestial Harmonia]) #6

Congratulations on the title. Well deserved :smiley:


(Rick is my Spirit Animal) #7

CONGRATULATIONS!!! :heart: @Klopotinsha may be my favourite fan-artist regarding Borderlands - the pastelle watercolour style makes her work so mesmerizing and outstanding and she´s as obsessed with details as I am xD


(Watcher on the wall) #8

My most favorite artist :heart::heart::heart: I could not be any more happy for you. You deserve every bit of this title.

Thank you for all the amazing visual adventures you have created. I look forward to no other posts more than i do yours!


(The guy that Punches everything) #9

Well donzo!


(GREASE FOR SALE, GREASY FOR SALE!) #10

I would’ve been here first to give you praise if i weren’t busy. If you didn’t deserve this, no one did.

Honestly though, when I first saw you art work, it felt like i was getting mind ■■■■■■ by pure awesomeness. I still feel this feeling everytime.

Maybe one day ill make a cool game you can paunt… (insert relative smiley face thing here.


(Comes on Carrion Call) #11

Yaaaay!! :slight_smile:
Happy New Year everyone!!
Klopotinsha here! Let’s have a tea party!! :cocktail:

@JoeKGBX , Thank you so much again for giving me that chance to speak out!
Actually I wrote here only 1.04% of all the details I wanted to mention… Anyway, I’m glad if it turned out interesting enough and everyone who need it could find it and even read it.

I hope further we’ll have many occasions to sweet talks. Because I’m going to make them if you don’t mind :blush:

BECAUSE BADASS! Wubba lubba dub dub!!

For me this interview is especially valuable, because while i was writing this, it was the very special moment when I became able to look back and scroll all WotH from the beginning and see how much is already done… there is already 80 illustrations in this thread… LOLWUT… yeah… not counting photos of sculptures… and I have almost as many stuff not published yet, waiting for its hour… not counting new sculptures… is that a lot? or maybe just BADASS!?

But still all this is just a prologue…

@Kitty_Jo , Thank you for your kind words, I remember how you warmly greeted me on the old forums,
it was so long ago…
You’ve seen how it’s all started. I really wonder how it looks from your side. I’m still waiting you to tell me what you think about all this, about any detail that caught your attention, what keeps you look forward to this posts and how do you feel about all turnings that happened over this path?

Would You kindly. I need to know how it works in other people’s minds so i could make it better.

While I create all this, I do a lot of research work in anatomy, physics, psychology, philosophy… but for now all I can share is just pathetic side-products of this research… but I always try to put there as much as possible clues for FASCINATING ARCHAEOLOGY

So don’t be shy to dig all of it!

I had used this term until I realized that I do not understand what it means actually.

How it seems, “fans” are the ones who feel the bursts of energy and gather around its source, but they do not understand how it works and what exactly they want from it. They prefer to wear the masks of a faceless daemon, not realizing that it was a critique, rather than pandering to ignorance.
Because most of all they afraid to think and learn from challenges and to be responsible for their actions.

But I always knew why I have come here and what exactly I want.

People sometimes ask me why I’m not making my own setting with my own characters. And I say that I can’t afford to make the new world until I am sure that everything will be okay in the old one I’ve loved, and I don’t want a new character until Mordecai get a worthy continuation of his journey.

Because we become responsible, forever, for what we have tamed.

And I’m still learning. It is very important. If I would started my own setting without experience of Way of the Hunter, that synchronized me with the experience of the great forerunners; I would just make something similar, but I want to promote progress to evolve further.

And I believe that anyone who called Artists must follow the Archimedean Oath (Hippocratic Oath also fits (a note for GBX))

That’s really funny because I had made this one art long before I read Miyazaki’s Nausicaa of the Valley of the Wind.

But soon I myself have come to this path, and then I’ve read Nausicaa and I completely agree with Miyazaki.

I narrated in this post, when it happened

Way of the Hunter: BL3 concept stack#2

As I said; I just play it like the game according to the rules, following the logical algorithms.
So there is no free fantasy, only cool calculation.

And I can say that our motives are very similar.
Miyazaki just wanted this girl to attain freedom and happiness.

The same feeling forced me to start dig out Mordecai… Yaaay! Fascinating archaeology and anthropology! :smile:
I just could not miss a character with such a rich collection of “previous incarnations”
But unlike Nausicaa, Mordecai is not an innocent girl, it’s wild and dangerous predatory beast, who even could be the monster, who kills little girls in barrels of acid, but It also could be a good father, and Bardolatry maniac, and laughter generator, and badass highwayman and faithful friend, and contemplative traveller who loves his homelands, the “one who has thus gone” and “one who has thus come”… assembling of this mosaic requires more a complicated approach; there are many double standards and more philosophy, than morality… but this philosophy forces to think and leads to compassion and teaches high morality, so that’s why it is so awesome!

HA HA! Tathagata!

By the way, funny how Denis Villeneuve finally explained how Mordecai could lose his appetite… :fearful:
HAHAHAHAHAHAHAHAHAHAHAHAHAHA! :laughing:

:kissing:


(Sheriff) #12

Gratz! This is some seriously good art :smile:


(Fuz) #13

She is awesome.

Congratulations Klopotinsha!


#14

Dear Klopotinsha, my apologies when I’m a bit late to find this topic and congratulate you.
I’ve loved your work since your very best version for Borderlands 2 ending, the great “beach party” on Wam Bam Island, was published.
While waiting for new adventures in Borderlands, it’s been a real joy to see how you’ve kept it alive and made it even more beautiful, versatile and even instructive.
I’m very excited to see your next work of art, even more if it’ll be the whole collection.


(In Vino Veritas) #15

Always thought you made some amazing stuff @Klopotinsha.

Just wished to pop up in this thread and say that.

Keep up the grand work.

Still hoping to see some Krieg or Maya, but I’m a patient man.


(Comes on Carrion Call) #16

Dear ErikH,
Thank you so much for your congratulations!
You can never be even a bit late because TIME DOESN’T EXIST! It’s just a concept of human perception! Every moment actually happen si-mul-ta-neo-us-ly – scientists can prove it!!

For me is a great pleasure to communicate with you! And I’m so happy that you enjoyed this brief vacation on Wam Bam Island, which revealed to us FORCE for some action :slight_smile:

And if it was really, as you said, versatile and instructive;
I would be glad to share with you The Most Final Epilogue 2 BL2
And hope you will enjoy it.

And, you know, Way of the Hunter is almost finished.
So sooner or later it will be processed into collector’s edition :slight_smile:


(Comes on Carrion Call) #17

I am very glad to hear from you, Giuvito!
Thank you for your attention.

Yeah, I just keep on keepin’ on!

be careful with your desires. MWAHAHAHA!


(Trajforce) #18

Wait I’m watching her on Deviant from the begining of 2k15.


(Comes on Carrion Call) #19

Yo, wazzup everyone! :grin:

Just telling that in my spare time of my spare time of my spare time I’m unassumingly preparing my art stuff to use it in unique super badass borderlands art and story book, which will came in set with a graphic novel, i’m doing by myself first of all for myself, to proudly put it on the shelf and to show it on the tea parties only to best and closest friends and my little sister… and maybe I’ll make special single copies of these books to send it as a present for Gearbox if they will behave well :upside_down:

So while keep doing this stuff I decided to edit the first post of WotH thread adding table of contents there to make more comfortable to trace the logic of this thread and see it not as sets of random images around one theme, but as a chronicle of awesome parable journey, or even guide if you would like.

And don’t be shy to discuss it in whole or pay attention on any detail :palm_tree:
I can’t read your mind so I’m very interested in any written opinion!
eg about global changes in setting, or stages of Mordecai’s evolution, or what would you do if you suddenly found some specific FLOWERS, or which faction/campaign of PEPLUM event would be most interesting for you? Any emotions, any thoughts! just let me know if something caught your attention.
The Great Tentacles would be glad too! :eye:
Your attention is very much appreciated!
Besides I don’t write in this thread without adding illustrations, so showing interesting behavior you can suddenly unlock exclusive sketches or even some new illustrations.


(In Vino Veritas) #20

@Klopotinsha

That archive is brilliant.

Immensely talented.

Holy Hell.