Flaws aren’t being ignored at all, they are being addressed. Depending on the nature of the flaw and the fix required, it may need a patch rather than a hotbox and patches can take a little time to get out. This was covered recently by Jyrthri (Creative Director):
[QUOTE]Larger patches are for map tweaks, larger changes to characters such as Galilea, fixes for the Marquis Overgrowth sniping problem, etc. The problem with these kind of patches is that they have to go through the Microsoft and Sony certification process, which slows things down considerably. There will not be a large patch this week, but as soon as it is certified, we’ll have it (aiming for next week).[/QUOTE]
Like Martok said, problems are being addressed. The game has been out just over a week, and I’m sure changes are coming soon. There are things you can’t catch in development or even a beta, not until players really dig into the meet of your game do you see what stands out the most.
That said, I’m realy enjoying the game, both story mode and versus.
Yes the game is awesome. And yes it is true that gearbox likes to please its costumers (gonna ignore the alien fiasco).
However because you are not having issues does not meen that the people who do have them are all whiners.
The game is not well optimized and there are issues on some systems. I for one have A 980TI GTX but am experience horrible stutter issues.
However these problems have now been acknowledged and its been made clear that they are working on them (same for the balancing issues). I would like to say that it was hard to find info on these boards about the fact that these issues were being recognized. I found out about it through reddit. Only later was that thread linked here (by a member not a dev nor a moderator ) .
I little bit more communication from the devs on this forum would have been appreciated. Especially considering that I and others had been reporting these issues on the Beta boards already.
I must say that the Q&A did take most of my worries away. I love this game, that is why I would hate to see it getting abandoned by its player base due to a lack of support. However these concerns seem to be unfounded now.
I apologize for the spelling English is not my primary language
I came across that post as well and found it very useful. And there are certainly problems that need to be worked out and that will never end. I just felt the need to counter those who are opposite and are unreasonable with their demands. It is exciting to see this game move forward and I’m very optimistic as battleborn is working to become one of my all-time favorite games.
Oh, don’t forget Alien : Colonial Marines, Gearbox went all out to please their consumers with that one.
Whilst on one hand I do commend you for thinking to thank the team at gearbox, I personally however can’t help but feel as though I am in turn owed some thanks from Gearbox for paying full price for an incomplete game.
It’s a shame that they have put so much effort into a game and then pulled it out of the oven too soon. Another few weeks in development would have given them chance to smooth off the rough edges, rather than releasing a work in progress.
I would be more compelled to thank them if they had actually considered their consumers above their stakeholders, but then that is not a realistic expectation.
ACM has nothing to do with BB. ACM was a mess before it got to Gearbox, while BB is their own product start to finish. Of course, this has been said a 1000 times before, but I guess 1001 doesn’t hurt.
Saying the game is incomplete is your opinion, definitely not fact. If you listened to the Jythri Q&A, you will hear him describe BB as a service due to it’s online-only requirement. Meaning that in order for this game to work, they are going to have to continually service the game, and this will be on-going for the life of the game.
Meaning…the game will never truly be ‘finished’, because it has this service aspect to it.
You then mentioned at the end some sort of shot against them saying that they care more about their stakeholders than their consumers because they didn’t delay the game enough for you. However, don’t forget that the game was originally scheduled to release back in February. So…you’re basically flat-out wrong saying that they would not post-pone the game release to ensure a better product for their consumers…because they already did that.
Anyway, in my opinion the game is by far ‘complete’ enough to warrant its price tag. But even better is the fact that GB understands the nature of this type of game and are treating it as a service which will need to be continually enhanced and optimized to help make for the best gaming experience possible.
I also love this game and thank Gearbox for making a true FPS MOBA. Some flaws are being encountered here and there but the important thing is that the game is still in its infancy. People are so quick to be telling the developers what to do and need to appreciate the game for what it’s worth. It is a truly unique experience and i am very happy with the product. I also think it was a great break from Borderlands because even though the game is great, it was getting slightly stale (spent multitudes of hours playing all three releases). I do hope that the game does get patches regarding some of the terrain issues but everything else is solid thus far. Again, thanks Gearbox
Thank you very much !
This further supports that I was being a little whiny b*tch a little to soon
No mention of the frame drop issues some people are experiencing on pc though. I do however realize that such a post might not be the right place to adres that. On that note this thread is not about that either.
I started a “What we like” topic because i felt we needed it with all the complaints. I really hated seeing so much complaining in the first week like calm down! I too really love this game and the effort they put into it
Ageeed. Just look at the top 10 posts of the general info, campaign, or competitive multi-player and at least half of the posts are either whiny or fix this change this posts. It does get old after a while