120fps or bust? Serious? Man people really need to realize that framerate is nothing more than a marketing gimmick at this point.
Higher frame rate isn’t necessarily better, in fact I think 120hz or 120fps looks completely unnatural. When I wave my hand in my face it should be blurry it shouldn’t be clear.
It makes a big difference in gameplay, its not just marketing. Just look at b0re and chain reaction in bl2, frames on console was the biggest difference in what you could or could not do. More frames also don’t cap your fire rates, lack of frames literally hold back your DPS in these games.
Frame rate is much more than a marketing technique. It is not even remotely necessary to elaborate on this point, but I did find this little excerpt from a recent post you made:
It is worth noting, of course, that it is well established that the Handsome Collection does not even maintain a steady 60 fps. You have stated that the higher FPS was an improvement for you, however. This makes it strange that you would argue on one hand that superior FPS is superior, but more an even more superior FPS somehow isn’t more superior.
Even though I can’t comprehend your notion that less frames might be better, at least you are given the option to play at a lower refresh and frame rate, if you so desire. If the game does not allow the option for frame rates higher than 60 (or 30), it is a failure to deliver a proper, modern shooter experience for me and many others.
Also, I’d caution against calling someone a nerd for wanting superior games and superior performance.
I hope it has all the good Jokes which made DNF popular I thought DNF was over the top.
Not everyone thought that I really don’t know what people expect. I suppose they wanted a game that was more serious like a Punisher Comic without the punch lines. It had to have a sense of Humor otherwise it would fall flat on it’s face. I had over 400+ hours on the Steam version for MP kinda hard to find games now but nothing is forever even Duke Nukem.
[quote=“JohnS_CZ, post:1, topic:472374, full:true”]So, what do you think? Personally, I’ve never played any Duke Nukem game, and even through I’ve heard that Forever wasn’t the best thing in the world, I would actually like to try it soon
[/quote]
It is not required to play any past Duke Nukem game, but Duke3D is still being played, even with Megaton edition. I’ve played Duke Nukem 1, 2, 3D, Manhattan Project, Forever, Time To Kill.
Hmmmmm.
John Romero and Adrien Carmack just announced that they are going to make an old school, fast paced shooter.
I wonder if this could be the game they want to work on?
Pitchford seems very cheap, and that could be why John is trying to make 700k in kickstarter, to help GB suplement the game?
Interesting.
Interesting indeed.
Interceptor Entertainment said they have some HUGE news to share also, but cant yet.
Same, but I would say i’m quite suspicous about how Randy connected to this project. Jon have said: ‘‘after we’ll reach that goal [$700,000], some great folks will help us fund the game’’ – it would be interesting to see Gearbox as the one who funds the project.
Duke nukem have been some great games as “3D” and “time to kill”, but “forever” is not good as the the other. I may say it sucks but maybe forever is just different.
I would be ok for gear box back on it, for they repair their mitake.
All they did was produce it. They brought the game 3DR/Triptych made to the players.
Randy openly said if they were making the game themselves, they would’ve done a LOT things completely differently. But, that wasn’t the purpose here.
It was about bringing an end to this era. Bringing DNF to completion and to the fans. Good, bad… whatever. It was about closing the book on this era.
Hmm so if the game was a success and not an all-time failure would gearbox be crediting Triptych or whoever actually made it? GBX’s name is on it and it’s theirs, same with Aliens Colonial Marines and TPS, regardless of who actually made those games.
I hope that it is good because who disliked the original, but the odds are probably against it, especially if they are outsourcing it.
On triptych website, you can see that they have made Duke Nukem. Truth about its development is literally everywhere on the internet, but people are too lazy to find the truth and rather bash Gearbox, because it’s easier.
Much like Doom, Duke Nukem 3D is a challenging experience to recapture. Both the originals were cutting edge for their time and standard bearers for the emergence of a genre. In orer to bring that same sense of intrigue, they need to branch out and create something truly unique to the IP. The overtly linear campaigns they were the forebears of, are now a over saturated styling in today’s market.
If anyone wants to shepherd Duke Nukem into the future, they need to try something new and expand the the idea of what Duke Nukem could become, instead of trying to recreate the concept of what it was. Otherwise, it’ll be just another typical humdrum shooter with goofy humor.
In my opinion, that’s the best way to carry the legacy forward. Break the mold, expand it’s world, and become the new model of what a shooter can be.