I’m honestly not here to debate nor am I looking for tips and tricks on how to deal with the problems I’m mentioning. I’m just someone who has owned Battleborn since day one, it’s my most played game of 2016, and I’ve been jumping back into it since Winter Update and getting frustrated dealing with some issues. As this is the only way I have of sharing my thoughts with Gearbox I’m posting them here but again, not looking to debate and not looking for tips. If you think I’m wrong, awesome. Heck, maybe I actually am wrong about some of these things but so be it, these are just my opinions.
So, balance issues I’ve been seeing playing BB solo and with friends. In my defense, I’m not just trying to nerf everything that kills me. I’ve been murdered by a talented Caldarius, I don’t think he needs any nerfs. I’ve run into some really stellar Whiskey Foxtrot players, don’t think he needs a nerf. So the issues I’m calling out here are issues that I think are annoying and/or unfair.
Miko is broken. This is an opinion I’ve become completely unreasonable on and will not be swayed from it. Every other healer has some rhythm or limitation on their healing. Sunspots eventually run out. KU drones can be destroyed and/or run out. Alani has to build up her healing via attacks. Miko just heals, heals, heals, and heals some more. He heals himself while he’s healing. He heals while he’s evading attacks. He never ever stops healing and any decent Miko who doesn’t get out of position is just a nightmare. He heals at a very high rate, heals himself, and is a tough target to pin down. The advice of “focus the healer” is only so effective against Miko because when you try to focus him, his teammates will punish you for doing so. There’s any number of ways to fix Miko, make his beam actually need to be aimed, give him a pool of heal energy, lose the self-heal, as he stands he’s just completely broken when played by a semi-competent team with rudimentary communication.
Kelvin. It’s actually nice to see good Kelvin players as when the game first came out I dreaded having a Kelvin on the team as 99% of players sucked with him. That said, he’s a bit nuts right now. He’s incredibly tanky (seriously nearly impossible to kill a decent Kelvin player), yet he has one of the best escapes in the game and it’s on such a low cooldown that he can use it to engage and disengage. Plus it stuns. I could be wrong but I believe his stun was nerfed to 1 second and then brought back to 2, it should be 1 second. There are more drastic changes one could propose but I’ll leave them be. Point being a good Kelvin player is a nightmare and he’s aided and abetted by an unfair engage/escape/stun move.
Beatrix is OP, needs nerf bat right away. I just don’t understand Gearbox here. To me, if I designed a MOBA type game and noticed a support character was constantly topping the “damage dealt” category, I would immediately whack myself in the head. “Man, I screwed up!” I would say to myself because why on Earth would a support be dealing top damage, that’s what attackers are for! Beatrix needs to deal less damage and her silence needs reworking. It’s entirely too easy to apply and counters far too much. I had a buddy playing Rath and Beatrix basically made his ult pointless. She could silence him right out of it while he was in it. That’s insane. I was playing Shayne and Aurox and Beatrix would constantly silence me and ruin my escape. If the silence remains so easy to apply then its duration should be cut in half at least.
Deande is too tanky for such a stealthy character. Her HP needs a nerf at the very least. Her clone also is a bit nuts. Her stealth is just, I mean, it’s amazing. She jumps into the air, fires a clone at you, and leaps backwards. Even without all the other stuff happening in the game, 99% of the world is just not going to be able to track that and have any clue where real Deande is. Which, would be fine, if the clone wasn’t such a beast in its own right. Even when I know it’s clone Deande running at me I can’t just ignore her, she does too much damage. The clone either needs less HP or needs to deal significantly less damage. Deande often doesn’t even need to run away, she’ll launch the clone not to escape but to use it as a 2nd attacker to murder you with.
So yeah, that’s my two cents on issues that just drive me up the wall in this game. Most other characters I feel are pretty balanced. Like I said, even when I run into a dominant Caldarius or Orendi, it’s because they’re skilled and playing with a good team, nothing OP or annoying in their kits. I don’t really expect Gearbox to do much of anything, I’ve been anti-Miko since early days of the game but he hasn’t really been changed much. Still, this is what forums are for right? So here’s my thoughts Gearbox. Thanks for your time.