I am posting this in General, as opposed to the Axton Forum, as its more of a Generic question than Commando specific and thanks to advice on these forums, I am finally running UHVM, first time, just finished the First part of the firehawk, but bummed I died, especially when my turret actually killed the guy who shot me and it didn’t give me a second wind, but chalk that up to experience.
Anyway, I know a big part of UHVM is gear, having Slag, and switching to the right Weapon type for the enemy, however, how do you know when to start ditching gear? I know there are posts on “Top Gear”, but that’s more aimed towards the End of Game and Farming to do OP levels, my problem is, what to use and what to ditch and when to ditch, while getting to 72?
My rule of thumb before UHVM is price/gut - I usually keep the more expensive weapon, so even if the stats are not as good (damage for example) as a weapon I just found, I tend to go with “more cost means more hidden potential I am missing”, or gut wise, I just think the weapon I have is better.
However, as Legendaries are in the $150k+ range, but weapons need swapping out more often to get through UHVM, I am curious as to how you know WHEN? to ditch a Legendary/Purple/Blue with red text for maybe a weapon the next colour or two down?
I want to have fun going through UHVM, but will I have to stop every now and then to farm? I went into Frostburn Canyon at 53 last night, and some of the loot drops were 54, so I figured I might already be under level for even frostburn, but 1 death and some running around bunny hopping to avoid 2 Super Badass Psycho’s in the final battle got me through.
I would just rather avoid farming, and just enjoy the story and challenge if I can.
My Current build, with a level 18 Legendary Commando mod (+3 to all first level skills, 25% Action skill colldown, 20% gun damage, and something else)
(just realised, I need to trim a point out of Preperation or Pressure to get the shield on the Turret)
I cannot remember all the gear I have (would be nice to use Shift to upload a character profile you can link to), but there is roughly
Jacobs Pistol/Shotgun/Sniper, a Fire Vladoff Sniper,3 SMG’s (Slag Emperor, Maliwan Fire and the Lauscaux from Frostburn), A Kerblaster and a hornet
A slag Longbow Transfusion (only level 47, but nothing else has come with both the effcts I need), a longbow Shock bouncing bonny.
90K shield -10K health, Turtle Shield (first time I used a Turtle shield, but as it had Double the closest shield capacity I had, I figured losing 10K health was a good trade).
I am sort of okay with the gear I have, it could be better, but it could always be better, but how do I know when to trade out? I will be honest, I do switch to corrosive for Armoured Psycho’s, but otherwise I tend to use Jacobs, or the Kerblaster, eats ammo, but does something like 35K damage. I have got in the habit of slagging the targets with the emperor too, because the turret has a tendency to die if a Pyro Nomad looks at it funny, I thought I might not need slag to much with Double Up, but lessons learnt.
I have to say, the help on this forum is top notch, even if I do seem to ask stupid questions.