I have continued to level my 3rd character in this lovely game and I have to tell you, this event is killing any enjoyment I was having with my siren.
I think ghosts should not be active while leveling unless you accept the mission. I have no interest in obtaining any of the event related legendary items until I’m level 50, for obvious reasons. Yet I am overwhelmed with seeing ghosts repeatedly. They do not give you experience when you kill them. If you AOE down a mob, you get steamrolled with a large group that can overwhelm whatever build you have.
They do not belong in slaughter star 3000. I enjoy taking a break from the story line and play a couple rounds of slaughter star to level up mindlessly for a couple levels. God forbid you take down a sizeable chunk of enemies right when a new group spawns. Nullhounds + ghosts sub level 50 is pretty brutal.
I get that it’s part of the game. I know it’s possible to overcome them. In the end, it’s just not fun getting killed repeatedly by enemies that offer 0 progression toward leveling. It sucks getting forced to be apart of an event that you might not be prepared for. The ghosts have become such a center of attention that they take precedence over any other enemies and don’t allow you to enjoy the game without an annoying green border around the outside of my screen.
Events are supposed to be fun and engaging. Not annoying. I don’t see the replay value over the next 6 weeks.