As BL3’s anointment system currently stands, players are only using the damage increasing anointments and are avoiding the rest. The rest being things like “On ASE, movement speed is increased by 5% for a short time,” which provides such a negligible speed increase that it’s barely even an anointment at all. If this bonus were something like 50% movement speed then I could see it at least having some utility.
With shields and grenades there is almost no point to using anything other than the 50% bonus elemental damage anointment. Same goes for weapons. Either you use 100% damage on ASE or one of the character specific damage increasing anointments.
If Gearbox buffed all of the weaker anointed bonuses or reworked some of them there would be more build diversity in this game.
Here are some suggestions:
- On ASE, Movement speed is increased by 5% for a short time --> On ASE, Movement speed is increased by 50% for a short time
- On ASE, 30% of damage is returned to the attacker --> On ASE, 30% of damage is added to your next shot
- While sliding, fire rate is increased by 25% --> While sliding, fire rate is increased by % based on slide speed.
Those are some ideas for how a few of the anointments could be changed to be more usable. What are your thoughts on how to fix some of these underpowered/underperforming anointments?