Today is my first day playing since last Thursday’s patch, and a couple of things look different to me than I previously remember.
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The first set of doors automatically open rather than standing on the “training” crystals that have no enemies. Good QOL improvement.
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Anathema’s bubble used to kill all of the NPCs inside of it. Now it seems like they survive. Is this different, or am I remembering wrong? Previously, I could stay on the platform hugging the side while the bubble exploded. Now, since the NPCs nearby are NOT being killed by the bubble, they just knock me off the edge since I’m standing so close to it. Maybe GBX made it more difficult to “cheese” this by not hopping to the outlying platforms?