Really like the Mutant, seems to fizzle out at higher levels but feels great to fire on console.

Speaking of mfg crit rolls, do we know if they apply to beam nade crits?

i don’t know, but the only relevant ones are hyperion and atlas, which would be ok for the former with a hyperfocus setup. but i don’t think you’d want to run a longbow quasar anyway. you lose too much grenade utility, and the flopping around of enemies makes critting with guns very difficult.

Grenades that crit naturally will benefit from manufacturer crit. Though the manufacturer checked is of the gun in your hand. So if I throw a Hex (Atlas) and am firing a Clairvoyance (Jakobs) when the Hex crits it will check my com for a Jakobs crit boost and not Atlas.

So Manufacturer crit is actually widely applicable to nades that crit like Hex, Quasar and Hunter Seeker.

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huh, that’s a cool interaction. good to know.

How would you rate a one-shotter shield for the mind sweeper? With a heavy hitting weapon it should make some pretty insane grenades. Maybe with an ion cannon would work best.

amp shields work, but for amp i’d always recommend a double amp BBB over a one shotter. it’s just more consistent and offers better overall utility.

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I took it to the takedown straight after I posted and ran into that exact problem. I was hoping I could make up for the low base damage by ramping up with the pearl.

Hot Damn. Maybe this will make the difference.

I went to Slaughterstar for mob density, but you’re right, it’s the most fun for sure.
I want more slaughters. Should be one per DLC.

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You mean like the BADASS CRATER OF BADASSITUDE???!?!?!?

NEOWMEOWNEEUUNEEEWWWIIIEEEEWWWWWW

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I have no idea why people say the Shrediffier suck . It’s my main weapon on moze since release , and with consecutive hits annointment, a bipod, and mind sweeper it’s by far the most damaging AR in the game for my moze. Enemies MELT regardless of armor or shields or whatever. (I use normal kenetic version )

People sleep on how it’s super fast firing rate also works extremely well with Combo guardian perk, consecutive hits , and Pearl. You reach very high damage within 2 or 3 seconds of firing .

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It is good. Surprisingly so. But it did fall off when I tested it against high health enemies. Doesn’t have that chunk removing ability of some other guns. Nothing tops my CH Boom Sickle so far.

I’m all about that x2 bipod Shredifier. So much better than the Super Shred.

it falls off very hard against high health enemies in endgame content. it just doesn’t have the base damage to keep up with other weapons that are generally easier to farm.

I dont know man, I pretty much have every gun in the game and my Shrediffier feels like it outdoes them all at medium range. The fire rate really piles on consecutive hits , Pearle, Combo (guardian rank) and with all of mozes passive fire damage added on top of all that , the thing just , well Shreds.

You need 2 points in Redistribution AND Forge to possibly not have to reload with the 2x Shredifier, no ? I have one but switched it out to single shot one because with 2 points in Redistribution I never have to reload . I just keep raining bullets and grenades non stop. It’s awesome

It seems that the meta are guns that chunk enemies really quickly. Being able to fire infinitely with a steady stream of damage gets frowned upon. It was like that in BL2 as well. It was all about massive damage in a couple of shots-- like Sal and the DPUH. Anarchy pistols were nice, but everyone went for the DPUH, especially with the weird fire rate cap the game had.

I say go with what you enjoy. Yeah, an Anarchy can blow away a boss in seconds. But so can a Shreddifer or Oldridian if you keep that stream of fire on target and get those crits. If I had a good Shreddifer still (mine were destroyed when the level cap increased) I’d be using them, too.

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Not so much frowned upon, more that a constant rate of accurate fire is harder to consistently maintain when enemies are one-two shotting you. Burst damage is easier to throw out between evading.

But yeah, if it’s fun and it works, do it.

Yeah, the sapper com is great for mitigating that. Too bad Moze’s damage suffers horribly in the process.

In my experience, a Rowan’s Call will do anything a Lucian’s Call will a little better.

Not saying this is always the case, but I feel like the Rowan’s has an edge.

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Agreed. Rowan’s is great and one of my favorite guns. If you can control the recoil and hit those crits, the ammo regen from crits combined with 2 points in Redistribution and Forge lets you fire it forever, even with its lower mag size.