It’s the OP 10 Chain + max health bonus. You need about 18.5% max health so I use iron hand and a max health relic. it is much safer and you can probably do the same with an OP - 10 storm front but you do lose the cooldown from the bone if you go for this combo. if you ask me bone + chain is best because you get instant shield strip (the storm front actually needs to travel a bit so there is a slight delay) And instant health on demand.

4 Likes

It’s an interesting question for @kelr0nd and the other users who contribute to these…are we only considering OP10 in top gear or are we putting considerations into leveling…I guess leveling is too broad maybe and let’s just say UVHM, because pretty much anything works up till that point…

For example, the Shadow Ninja COM and Leg Hunter can very useful for leveling melee Zer0’s so I think it would be worth an aside under the Leg Ninja COM or in the honorable mention section for melee Zer0 (Leg Hunter should be in the top gear for gun Zer0 or at least HM there).

A question for all regarding the Punch-ee and Hide, what’s the max delay on each…I thought the max delay on the Punchee was enough to make
it useable while leveling, just that most versions have a delay that’s far too short to be of real use for melee Zer0. Similarly, the Law+Order combo would at least make HM if we were considering leveling, but then again, I didn’t find it much use for leveling my melee Zer0 and went with a bladed slag rubi instead till max level…

I ask because I can see some people would be looking for top gear to help them level and not just play at max level, or on the other hand, it could make the list too cluttered as a ton of stuff could be put in as useful for leveling…

I was talking to @Sun_Tsunami after the level cap increase and he said it was his understanding that the new OP10 combo for melee Zer0 involved an OP1 shock bone and OP7 Chain Lightning to strip an OP10 Hide, as that prevented downing yourself. As someone who can’t survive with melee Zer0 at OP10, I’m not qualified myself to discuss that further beyond passing that info along. If the above is true, would be worth making a note of that in the melee Zer0 section I think just under the respective items (“at OP10 this is the preferred version”) or something like that…I don’t have more info on Storm Front or other potential shield strippers…

I would remove the Fremington’s Edge as well, but then again, I don’t play Sniper Zer0 so was hoping to hear from some on that point :grin:

I don’t know if Florentine is TG for gun Zer0, as a Maya player, I would have as HM for her or TG, but it’s probably best not to revive that debate of whether it’s any good, again would love to hear from the hybrid and gun Zer0 players on that one

4 Likes

I think it’s good idea to mark items with “OP10” mark or “OP1-OP5” mark for example.

But the topic’s name is T0p Gear, not just the Gear. According to this scheme, I may add the whole Borderlands Wiki here.

1 Like

With your permission, I’ll copy that :slightly_smiling_face:

3 Likes

Well, OP is certainly a thing. Mostly though, top-gear is going to be top gear regardless. The tricky part is balancing top gear which is really hard to get with alternatives that are maybe not quite as good but a lot easier to obtain.

@ChemicalConundrum: We’ve had the conversation before during revisions of other top gear threads, and the consensus has always been that such suggestions are better in a separate levelling thread for a variety of reasons. Generally, you’re looking at ~3 top gear and 1 or 2 honourable mentions, but putting more items than that in is counter-productive.

5 Likes

I believe end game should be criteria for Top Gear. Leveling up gear should be HMs. End game doesn’t mean OP10 though. End game means OP0 for many - or even most.

7 Likes

I agree with VH and Jefe regarding listing gear for leveling purposes, they should be in their own thread and not a Top Gear thread; TG threads should be just that: end-game gear and nothing else; if a piece of gear isn’t viable in at least OP 0 (level 80 now), then it shouldn’t be listed. If it loses viability the higher you go in OP levels, then it’s an honorable mention.

4 Likes

It’s been literal years(good lord where has the time gone), but I’m pretty sure at the time of remaking the Axton one we decided the gear had to function perfectly fine at OP8(max lvl at the time)

3 Likes

May I ask all Zer0 gurus to review this topic to add/change/remove some T0p Gear items?
And maybe you have any ideas of better marking (e.g. “OP10” mark from my previous post) or some extra info about each item that should be added? Humbly waiting for your opinion.

4 Likes

Oh sure, go ahead. My pleasure. :slight_smile:

6 Likes

I actually think the list looks pretty good. Most everything listed is exactly what I have on my various Zer0s.

I personally would remove the Trespasser(because of the Amigo) and add the Diaub as at least an HM. The Diaub is probably the best Jakobs sniper for stacking CA (if you where inclined to stack CA with a Jakobs sniper).

100% Agree. I actually tend to play Zer0 mostly in low to mid OP levels as I just find the gameplay more enjoyable and far more forgiving.

2 Likes

Ah, that’s the one I was thinking about then. Should’ve double checked but I thought I might have to dig up the melee thread pretty far back to find it again.

As for the gear included on the list, I’d think it should have endgame items, preferably with more than niche uses (Trespasser is used in only 2 fights in the entire game for all of 1-2 shots to cheese past boss shield mechanics). Whether that means OP10 or anything between OP0-OP10 doesn’t make a whole world of difference, at least in my opinion. If it was to list all UVHM viable gear we’d have a really weird “top gear” list :smiley:

2 Likes

The good thing is that we’ve already discarded or demoted gear that’s unworthy at any level - OP10 included (I think - haven’t had time to review the OP today).

That said, I’m not sure about purple Jakobs and OP10.

2 Likes

Since Kelr0nd is open to feedback and there’s a good discussion about gear, I’ve updated the community guide to point to this thread versus the old one.

5 Likes

Wasn’t even looking at the OP, good job on the updates

2 Likes

I got you

4 Likes

I took a purple Diaub and Coach Gun out to Sawtooth and Southern Shelf and they work. As long as enemies are slagged, they get the job done. It is however a bit of a chore. I’m certain that a player better than myself could make them work easily. I haven’t found a good Muck at op10 yet but I have no doubts it would work fine as well.

I did swap the aforementioned weapons out for a Longbow and a Gentle Blockhead and had a much easier time of it. The Blockhead I only recently obtained while farming the Longbow. It’s friggen awesome. It was really effective in getting second winds.

3 Likes

Should it be added to Critmachines section as low-level sniper just for stacking CA? Or is it a powerful rifle to fully use it?

1 Like

It’s pretty powerful, not a crit stack machine.

I don’t think anyone would object to removing Rough Rider from the list completely. When it comes to good shields for Zero it’s quite on the opposite end of the spectrum.

4 Likes

If anyone has a gameplay video to be added - you are welcome :slightly_smiling_face:

1 Like