Oh sure, go ahead. My pleasure. :slight_smile:

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I actually think the list looks pretty good. Most everything listed is exactly what I have on my various Zer0s.

I personally would remove the Trespasser(because of the Amigo) and add the Diaub as at least an HM. The Diaub is probably the best Jakobs sniper for stacking CA (if you where inclined to stack CA with a Jakobs sniper).

100% Agree. I actually tend to play Zer0 mostly in low to mid OP levels as I just find the gameplay more enjoyable and far more forgiving.

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Ah, that’s the one I was thinking about then. Should’ve double checked but I thought I might have to dig up the melee thread pretty far back to find it again.

As for the gear included on the list, I’d think it should have endgame items, preferably with more than niche uses (Trespasser is used in only 2 fights in the entire game for all of 1-2 shots to cheese past boss shield mechanics). Whether that means OP10 or anything between OP0-OP10 doesn’t make a whole world of difference, at least in my opinion. If it was to list all UVHM viable gear we’d have a really weird ā€œtop gearā€ list :smiley:

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The good thing is that we’ve already discarded or demoted gear that’s unworthy at any level - OP10 included (I think - haven’t had time to review the OP today).

That said, I’m not sure about purple Jakobs and OP10.

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Since Kelr0nd is open to feedback and there’s a good discussion about gear, I’ve updated the community guide to point to this thread versus the old one.

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Wasn’t even looking at the OP, good job on the updates

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I got you

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I took a purple Diaub and Coach Gun out to Sawtooth and Southern Shelf and they work. As long as enemies are slagged, they get the job done. It is however a bit of a chore. I’m certain that a player better than myself could make them work easily. I haven’t found a good Muck at op10 yet but I have no doubts it would work fine as well.

I did swap the aforementioned weapons out for a Longbow and a Gentle Blockhead and had a much easier time of it. The Blockhead I only recently obtained while farming the Longbow. It’s friggen awesome. It was really effective in getting second winds.

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Should it be added to Critmachines section as low-level sniper just for stacking CA? Or is it a powerful rifle to fully use it?

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It’s pretty powerful, not a crit stack machine.

I don’t think anyone would object to removing Rough Rider from the list completely. When it comes to good shields for Zero it’s quite on the opposite end of the spectrum.

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If anyone has a gameplay video to be added - you are welcome :slightly_smiling_face:

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The Diaub? I see that it’s been added :+1:
I’d agree with the description.

I did notice the Longbow has Auditing(damage prefix) listed as the best prefix. I actually don’t think that prefix is available on it due to it lacking a scope(that’s where the accessory attaches). My understanding is that Venture(+Crit) is the typically desired prefix.

I’ve been spending too much time farming and playing with the Longbow in the last couple days. It’s pretty fun to use.

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Looks great, I would look to add in that video of Sun’s about playing melee Zer0 on OP 10 (not quite sure where it would go, however) or at least make a note under the Chain Lightning and BOTA sections for melee Zer0 about recommending an OP1 BOTA and OP7 CL for OP10 melee Zer0

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I suggest to leave both prefixes

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No can do unfortunately. As zer0blivion pointed out, the damage accessory is mounted on the scope. No scope, no damage accessory.

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Oh, understood

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Any ideas of improvement?

The biggest one I could see is changing quite a few of those extra pellet prefixes to crit prefixes on shotguns but I’m not sure of all the cases that actually benefit from it. Getting some confirmation on that from someone who uses shotguns more would be a good thing.

If there’s already a crapton of pellets on a shotgun then adding 2 more is a marginal boost while making them all do more crit damage is a big boost. Orphan Maker and Swordsplosion are definitely best with extra pellets considering they only shoot 1 or 2 to begin with but I think every other shotgun on the list needs a prefix check. I’m not too familiar on Hyperion shotguns in this game nor have I ever given Flakker a real try so I don’t know their stats to comment on those. Hell, I don’t even know if Flakker can crit :smiley:

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The 3 you mentioned and The Twister can benefit from the extra pellets, but the other shotguns should have the extra crit accessory.

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Check pls, I made edits.

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