Thanks for posting this mate - appreciate it!
Sitting on 21/25 for this and itching to get it done and out of the way 
Thanks for posting this mate - appreciate it!
Sitting on 21/25 for this and itching to get it done and out of the way 
Nice job at debunking the myths around that challenge. ![]()
/Edit: I just got the last 5 today and finished the challenge. My progress drastically improved by playing Overgrowth, I suspect due to choke point battles. Overall, I believe this challenge is easier to complete in PvP. Which makes sense, as there are more players running around.
Bookmarked. I already have the challenge, but I have a few friends who are looking to complete it as well and thisāll help them.
This is awesome! Kitru is gonna be here soon 
if anyone wants to come on helo with me to finish i am on ps4 i have two controllers
FallenAigis (PSN)
RatinFratsin dangIt! On Steam or I would be there. 
At the start of a meltdown game I always used riptide for the haste ability. Is this a good way to get that lore?
Thatās how I explained it in the post above, yes. You should have a fairly east time getting at least one successful cast per map if you ask all your teammates to stand by the door in the spawning room in a PvP match (maps with single doors work best), and then as soon as Nova begins her countdown (saying ā3ā ⦠ā2ā ⦠etc.), cast the spell on your four teammates, and immediately walk forward so that you get the effect as well.
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This is how I have been doing this one aswell
Thanks for the info, this has been one thatās bugged me. Managed to get one by complete chance.
biggest issue I have is trying to get the party to group up, especially when no-one else is using mics. too many people who donāt listen, or are just rushing off to towards the objective.
Tried this in Archive. 5 of us + Melka. Was doing it for 15 minutes. Not a single one counted -_-ā¦
I just managed to get one in a 4 player run of saboteurā¦no idea how.
For some reason, I remember NPC battleborn in story missions counting towards the five player total. (e.g. melka and deande on archive and heliophage).
That could have been terrain type. In Archive, if youāre trying it at the part where Mellka is dumping the cookbooks and poetry into the data ⦠minion ⦠thingies, then it could be because of the ground slope - that area is in a depression with sloped ground all around it. Iām quite certain that uneven terrain is problematic. I donāt know why, exactly - it could be that the riptide effect isnāt being applied to ground / terrain on a higher or lower plain, it could be that the graphic and effect diverge on changing terrain heights ⦠I donāt know - but I do know that I, too, couldnāt get it to work on that type of terrain.
If you donāt get credit after a few casts on a specific terrain type, move around. Try to find a terrain that does work. You want something as flat as possible, on ground level, without obstruction or interference by different objects like grass or boxes. Also, donāt forget to walk forward after casting the spell so that your character gets counted.
One thing you can try - if you take the Helix option that heals those standing in the Riptide, you and any other character standing in the riptide should see a little green heart in the bottom left of your screen while youāre under the effect. Take a poll of your team - is everyone seeing the green heart?
Even when I found a spot that does work, I was getting credit for 1/3 or 1/4 of the casts, on average, performed under the exact same circumstances. For me, this was worse in PvE than in PvP. If I were to break it down, Iād say that 1/2 to 1/3 of PvP casts worked, while 1/4 to 1/8 of PvE casts worked.
Donāt give up! It can be done. But donāt bang your head against the wall for long periods when itās not working - if you donāt get credit after 3, 4, 5 casts or so, try different terrains, missions, characters, and so on. If you find a specific terrain that just doesnāt work, period, post here and I will add it to my list. I know that, for instance, the elevator in Heliophage and the final Isic Magnus boss chamber just donāt work - period, and because of that, Iām almost positive that there are others. Good luck!
Yup, I saw this as well and itās noted in the guide above. I was able to get credit in Heliophage with a 4-person team, while including the Mellka and Deande NPCs in the cast. Itās much easier to aim after the initial fight, but it seemed to work more often under fighting conditions. Itās anecdotal, but strange nonetheless.
As far as the other NPCs (Caldarius in Renegade, Mellka in Archive, and Boldur in Experiment), we didnāt test them explicitly. Iād expect it to be all or nothing, and since Iām sure it works in Heliophage, Iād wager it works in the other missions. I would be very surprised if some NPCs / Missions donāt count while others do, but if anyone has empirical evidence to the contrary, Iād like to hear about it.
Did you see the notification window pop up mid-game, or did you notice it only after the game ended?
If you got the pop-up - do you remember what part of the mission / map you were in? And which other Battleborn you were playing with?
Iāve heard speculation that a Deande clone might count, but Iāve got no concrete evidence there. Iāve also heard, and also without concrete evidence, that you can sometimes get a lore / achievement pop-up that should have been shown during an earlier mission (the one where you actually earned the lore / achievement). I tend not to believe these claims unless I see them myself, or someone whom I trust implicitly relays the info, but that doesnāt mean theyāre not real.
No pop-up, just noticed at the end. So no idea what part of the map.
Had a pendles, isic and benedictā¦only thing I can thing is that maybe nova counts
Actually the pendles disconnected so was only ever three man!
Iāve personally been finding this lore much more frustrating than Tobyās double kill. Havenāt been able to find any capture and meltdown matches here in Australia after work, so hoping this weekend brings better results so I can get the last 4 riptides I need