I’ve tried playing Claptrap off and on, but always seem to struggle with the enjoyment factor. Everyone is different, and perhaps this character simply doesn’t fit my style, but I want to make sure I’m not missing something. (I only play solo, btw). I attribute my disappointment to these main areas:
Occasionally this helps, but often rolls something detrimental. Best case, it’s a delay before you get it anyway (if you’re looking for help in a tough situation). I tend to just not use it much, and avoid the potential source of frustration.
Randomness and Tradeoffs
I suspect the intent is to increase variety of play style, especially things like “All the Guns”, but whether for situational or personal preference reasons, I get more worried about the drawbacks of particular skills than the benefits.
Here’s my current build at L54
I don’t really want to go down the Fragmented tree, and running out of things that look interesting to me in the other two. (Or don’t want the penalties to get too high). So I’ve lost that feeling of wanting to gain levels so I can reach the skills I want. After 3 more points in Pain Simulator, not sure where I’d go.
I’m not finding many unique play choices that the other characters don’t have. Like how Jack’s “Sponsored By” creates all kinds of interesting combos, or Wilhelm’s Laser Guided, or Athena’s shield and elemental usage, etc. Claptrap has OLT which is cool with the Plunkett (albeit, annoying when I miss) and high-count shotguns. Explosive boosts make freeze & splode more effective, but there’s so much damage potential there anyway, that the quicker swap bonuses of other characters work just as well for me or even better (since there’s no benefit to overkill).
Perhaps I just haven’t found the right skills and/or play style to make the most of him. Comments and suggestions welcome.