Hi all, first I’m really digging this game! But I think there is a huge room for opportunity that I would like looked in to. In multiplayer I started off as Miko. I was support, healing with some DPS but only as secondary. I played Miko a lot but noticed at the end of all the matches how lacking my score was to everyone else. You see I healed and we won, in part, due to my support. The numbers of kills for everyone on my side, excluding me of course, was a lot higher than the other team. I could even see how much I healed under my personal stats!
The issue being when I looked at scoring I was always the lowest scorer! People would get ranks faster for more kills. I did try to get some crystals but even when I did and bought turrets etc, I still couldn’t out match the people killing players and minions.
Now I read that Gearbox is implementing a match making system based on scoring. Will that include a total healer support role? Or am I going to be stuck with the lower scoring players? I’m pretty sure those higher ranked players want me to stick around!
So this brings me to my topic, can we get some kind of scoring that involves healing? Where is the love for a healer in these matches? I know the guy on the other side of the screen loves my green beam of life! Why not Gearbox?
I stopped playing a healer. I play as Orendi or Boldur. I get a lot more out of the scoring now. Can we safely call this a deterrent for others to play healer in PvP? Perhaps. So please lets get the replies going, try to keep this on top of the discussion and lets see if we can get some notice for the healers out there! Gearbox listens, which I why I’m even attempting to post this. Please support your healers and reply with your thoughts and if you agree.
Thanks all!
