Like others said,it’s good to practice a character you like and feel comfortable with in PvE- it’s a non-toxic forgiving environment that lets you experiment with no stress. On the PvP part it depends on the mode, but on incursion:
(I know this advice is a bit chaotic and a bit of a wall of text but here’s some things out the top of my head)
-a pusher is a character that can “push” minion waves = kill enemy minions fast,single-handed
-a controller is a character that uses stuns,knock ups,knock backs etc. to disrupt enemies either to push them in spots/situation where they’ll die or to save his teammates from such situations
-a tank is supposed to be annoying, draw attention and force the enemy to deal damage to him, even if he dies it’s ok as long as he died so his team can kill 2+ enemies(of course it doesn’t always work)
- a skirmisher such as Orendi is a hit & run character that is supposed to be an annoying and very dangerous source of damage
-an assassin is a laid-back character that’s supposed to disrupt enemies that are in a “safe spot”, finish off running low hp enemies and (depending on character) ambush lone characters
-a support is a character that’s supposed to keep the team members alive and fill any other role that the team might lack(if possible)
in Incursion your main objective is to push minion waves to the sentry and then damage said sentry, best in a situation where your team can dish out some damage to it too BUT you need to stay SAFE,always stay safe as long as you have the upper hand,if you’ve lost your first sentry it’s better to be more aggressive because you’ve got nothing to lose and the enemy thinks they have the upper hand so they might get careless.
You have to take into consideration team composition, for instance,when you want to build the lightning turret in the middle of Overgrowth at the start of the match make sure the enemy doesn’t have someone who can destroy it in seconds UNLESS you want to level up faster-it’s especially good for supports who don’t get too many minion kills/assists.
Speaking of xp,try to at least HIT some minions with your attacks if you focus more on player kills, because that assures you’ll get xp and being level 5 with your ultimate while the enemy team is still level 4 is a big deal.
If no one clears minion waves- clear minion waves- let that Oscar Mike attack your full shield sentry from the side tunnel and focus on killing minions- the little bots fire energy beams that MELT the sentries shield in seconds,so take priority with minions 90% of the time unless there’s a big chance to get a few kills on the enemy players.
Killing players and why it isn’t as important as killing minions- The main point of “clearing” an enemy player out of the field for a while(killing them) is so that the enemy teams push power is lessened which results in being able to push your minions further. Also,be confident. If you kill 3 enemy players in a short span of time and they’re still waiting to respawn- push like HELL- 2 won’t be able to do much vs 5 no matter how low hp your team is - take the advantage and go for the sentry!
thralls-- if your team managed to kill 2-3 enemy players going for thralls is a waste of time if you can’t kill them fast enough- thralls vs a full team are rarely able to get to the sentry. Also,by the same logic- if you see enemies going for thralls(mid) don’t go berserk and try to “gank” them without enough force. Scout from an advantageous position(ledge on your teams side), based on your team composition,members alive and in the vicinity take the call if it’ll be easy to kill the enemy players. Them fighting thralls isn’t really much of a disadvantage in the situation because the moment you “join” the fight the thralls will target you equally. If you know you can’t get stop the enemies from getting the thralls- just be ready for them and kill them ASAP(HEADSHOTS on thralls are VERY important).
If you’re getting pushed to your sentries position-DON’T PANIC- as long as you’re able to clear the minion waves and stay alive to clear the next ones you’re doing fine- when an enemy or two go for thralls- push the minion wave back a little so you can fight in the middle field again. In such situations the elite bot spawns come in handy- they soak a lot of daamge,either form players or minions and can be very helpful to do a push back or to(if you’re the one near the enemy sentry) get that final “meat…gear shield” for your small minions so they can damage the sentry. So spawning the elite bots at the right moment is important- one common tactic is to spawn them right after killing a thrall on your teams side- the elite bots might seem weak against a team of players but they can make a lone enemy retreat or even kill him if he’s not careful. Spawning them “just like that” with no consideration of what is going on on the map is a waste of time and resources.
Understand your role or adapt your character to one- sometimes the enemy team composition will let you roam freely but sometimes you’ll have to switch up your playstyle in order to adapt to the situation. If you enter the middle field and get eaten alive,then get there again and barely make it out after a few seconds:
-recognize what is causing this
-change your approach
-figure a way so that it’s not as effective
example: You play Orendi and the moment you get in the middle field you get downed to 1/2 hp- turns out they have a Marquis on their team and he has good aim
a) make sure your team is aware of his position and ask them to keep a closer eye on him so he can’t stand there and constantly snipe
b)change your angle of approach so he either doesn’t have a good view of you or won’t notice you cause he’s focused on a different portion of the playing field
c)stay back,observe his position on the map- get any opportunity you can to do some more pushing/killing and try to make it hard for him to get to another advantageous position.
d)jump in the lane to fire off your abilities on minions/enemies and then go back to get healed/recharge shields.
I have to stop here because I don’t have time atm to write a guide,especially one that is neat and comprehensive but I hope these bits help a little.
oh,one more thing about learning your character- Use your ENTIRE kit,pay attention to many “passives” characters have and make sure you understand them.
It comes down to: READ EVERY SKILL AND HELIX TREE DESCRIPTION VERY,VERY THOROUGHLY.
Don’t dismiss something as- “yeah,yeah,you don’t have to tell me what the main attack button does LOL” because actually they do,they do have to tell you. That’s why threads like “ISIC is weaksauce” popped up because no one bothered to read that he can fire charged shots. That’s why melee characters often fail- because they don’t finish their combo.
Learn what your quick melee does- it’s there for a reason and it has its uses in many situations.
also,pay attention to your HUD- if you see something you’re not sure what it is- get to know what it is,because there’s no HUD elements that are there for no reason.
also,map awareness- keep track of what’s going on on the battlefield- if you see a lonely tank vs two enemies- go help him instead of going for the shard crystal,if you see that the enemy team is at your sentry-stop attacking that thrall and run to save your damn sentry!(I have been in so many games where my team went for the middle thrall camp while the enemy minions were at our sentry- it was jsut sad- they killed the thralls,our sentry got downed to 70,the thralls they summoned got killed by the ongoing enemy wave + enemy team - in short: my team helped the enemies score by getting the thralls at the wrong time)
I HAD to add this cause these two things may be basic but they’re ESSENTIAL.