Here’s gear suggestions for orendi.
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Attack damage, cool down, attack speed. This hits hard hits faster and hits more often.
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Movement speed, skill damage attack damage. This allows you to both chase your prey and escape chasers while allowing you to do more damage since nullify helps a bit with cool down.
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Attack damage with attack speed buff, skill damage with cool down buff,
And finally some health regen with a bit of health buff. This gear load out will be much harder to come by since you need a specific subset of buffs on each gear but it will allow you to deal tons of damage quickly and stay in. Fight much longer. But RNG will make it take a while to obtain.
Here’s what a pusher is they use both their speed and damage to “push” the enemy back to their base and keep them on the defense.
And yes buildalbles make or break a game. Especially luring enemies to you and then use the Thumper to slow enemies a bit and damage them. Or use the accelerator to speed you up and slow them down or spawn a heal station as the enemies chase you to keep yourself alive while finishing them. In incursion having structures in base make them enemy pushes more difficult and middle structures help keep the enemy pinned near there’s. When a sentry dies and you can build stuff at its old location do it. It makes holding ground easier for you and can wreck someone when you spawn it last second as they near you. Trust me the surprise can hurt an enemy both literally and psychologically. It will most likely anger them causing them to lose focus and make poor choices or scare them away and fight on your terms.
One final and most important tip. Have fun changing things up every now and then. It never hurts to try a new combo, gear, or helix
especially the tips on gear, they’ll help a lot.



