Continuing the discussion from Penguin in a Mech Suit: Toby:
It looks like the official site finally got updated with the Hero Characteristics. Some of you might have noticed that they removed the Pip system (2 health / 3 power / 4 speeds / 2 range) a little while back. Some of you also might have noticed that on my website i provided Class & Skill Level info on the heroes for some time now.
The design team moved away from the PiP system, all heroes now have 3 Characteristics that describe them. Here is a note i got from @Jythri a while back.
Toby’s descriptors are:
- ADORABLE - He actually just is cute. Not really a gameplay description, but definitely a draw for the character.
- TERRITORIAL - Toby is good at area control. “Territorial” is our new descriptor for characters that are strong there. “Marquis” also has the Territorial descriptor.
- ADVANCED - A classification of how difficult it is to learn / play the character. We have three levels here: Easy (very straightforward play), Advanced (Character has ability combos you need to pay attention to in order to use them well, and Complex (character requires use of combos, specialized skills, or technical play to use them well)
Other Announced characters and their classifications:
Ambra: Versatile, Healer, Complex
Benedict: Mobile, Pusher, Advanced
Boldur: Tank, Brawler, Complex
Caldarius: Mobile, Skirmisher, Advanced
ISIC: Tank, Disruptor, Complex
Marquis: Territorial, Sniper, Advanced
Mellka: Agile, Assassin, Easy
Miko: Combat, Healer, Easy
Montana: Controller, Initiator, Advanced
Orendi: Agile, Skirmisher, Easy
Oscar Mike: Versatile, Pusher, Easy
Phoebe: Brawler, Assassin, Advanced
Rath: Agile, Assassin, Easy
Reyna: Rescuer, Shielder, Advanced
Thorn: Agile, Sniper, Advanced
Toby: Adorable, Territorial, Advanced
Looking at some of the helix skill trees they haven’t been updated yet (02/27/2016). 2K Did send me some helix videos of the heroes a few weeks back. I analyst them and made a change log with all the new balance updates. This is a comparison between coming from the CTT and what i got 3 to 4 weeks ago. Since Battleborn is still heavy in development some things might already have changed a bit. But you can see some heroes got a make over since the CTT.
One other thing you might notice is that some status effects have changed. Stun was a very powerful tool to have, some of these got turned into slow. But there is also a new status effect called Silence and if you watched some of the new Lets Plays you can see that the Blind effect has a new VFX. So i also made a page on my website with “all” the status effects and which abilities/skills make use of them.
The Profile pages of the 3 new heroes, whiskey foxtrot, kelvin, and Shayne & Aurox are online at my site but yet at the official website. I pulled all the info i could get from the videos and made some profile pages from them. Wrote down their abilites and listed a few of there helix skills. There is also some Gameplay and screenshots of them on there and yes im working on getting wallpapers online for these guys.
Well i hoped this helps out with keeping up2date with the game.