Thought i’d just ask openly, because this feels weird.
I demolish the maliwan takedown on M10, no major problems, get in and get out. Not precissely super challenging anymore, but indeed fun as hell, and kept me on my toes. If i wasnt doing the big kills, a masive blast damage build iron bear did.
Same build, minuts later, M10 Guardian Breach takedown.
Took me 5 minuts to ge tout of the very first fight, which is just common mobs. And it only gets worse at the first chrystal challenge, with the eridian guardians.
They just won’t die, takes all i have to kill one or two of the common ones. And i havea good moment to see damage numbers each time im downed:
Millions and millions and millions of damage to kill a normal foot soldier guardian. Shield and healthbar.
Im talking 5 clips of my storngest stuff, like Flippers and Kaoson with 150% radiation bonus.
Like dude. This ain’t even fun anymore. It really feels like bullet sponges.
And i would be ok. Blame my build, might be my fault, but yet again - why does this takedown force my damage to be SO INSANE HIGH, without taking a single breather, yet the maliwan takedown feels so much more balanced?
(also for some reason, M10 wotan’s shields died in 1 single shot from a harold bullet. Idk if im missing something here but, yeah, i think theyre bugged.)
What do you think, is this health in the takedown fair? Does it feel imbalanced to the restof the M10 content? Am i not using enough explosions???