By what parameters is Matchmaking judged? It can’t be by Command Rank.
Whatever the limitations are, are they disregarded after a certain amount of time has passed for the sake of finding a game? Because I’d rather wait 15 minutes to get a game where everyone is around the same level than one where the enemy team is drastically weaker or stronger than my own.
I guess it isn’t a big deal for the team with more longevity. We all know Command Rank isn’t completely significant of skill. But at the same time, a fair amount can be assumed from a high or low Command Rank.
Higher Command Ranks not only mean more play, of course. It means more characters, more loadouts, more gear. More familiarity. How are new players to feel when they are matched up against these people?
There were Closed Technical AND Open Betas. Why was this not addressed, or if it has been, in what manner was it done?