Hey, superfans! How you going?
So, I have been playing for the last few days with some purple guns now that Loosplosion is fixed, between them the Stranger AR, and I got the Contained Blast while playing Bounty of Blood. Although Contained Blast’s ability seems to be pretty straight forward, something that came to my mind when I saw it was: “if it is a legendary from the group of Stranger AR and it has sticky mode, does its stickies increase damage as the non-unique version?”. And, well, the answers is yes, but I didnt noticed nobody talking about that (since its not exactly as Stranger works and everyone probably thinking that the explosion on contact + stickie is its only special effect) so I thought that would be cool bring that up
Basically the Contained Blast has the consecutive hits ability. You can sticky all the projectiles you want, but it has to be made fast in order to increase the damage that both the first explosion and the stickies delivers (unlike Stranger, that increases based just on the number of stickies attached to the enemy before reload/swap, doesnt matter the speed you do it). If you leave a gap, it will reset, but the previous projectiles that eventually got increased damage persists with the bonus. That ability has a cap as well. I tested a M10 non-element variant that has around 5k and is single-projectile on Jack. After shooting for some time, the damage rised to 35k for the stickies and 36k for the explosions at contact (for whatever reason those first explosions deals a little more damage than the stickies) and locked with it so it can deal up to 7x the damage listed - and, again, nobody talked about it.