So a Hiigaran Torpedo Frigate will destroy a HW2 collector in two hits (1 volley), and a HW 1 collector in 4 hits (two volleys). Does this seem a little too good to anyone else?
By comparison, the Vaygr Heavy Missile Frigate has to lob four of its large torpedoes to kill a HW 2 collector, and almost 12 to kill a HW 1 collector. Its fire rate is also much slower.
It seems like the time to kill (TTM) for Hiigaran Torpedo frigates is a bit out of line against collectors. Should this be something that is adjusted, or should other options be looked at such as lowering the cost of anti-frigate platforms or other such solutions?
I’m sure everyone is quite familiar with the Hiigaran Torpedo Frigate rush on maps such as Shield, and has been caught off guard by how fast your resource collectors will vanish if you’re not paying attention. It can be countered if you know it’s coming, but will usually beat someone who is doing the regular Interceptor -> Corvette tech path. I guess it just leads to a very unsatisfying game play, and the speed of damage is surprising especially when compared to other heavy hitters like Destroyers, Ion Frigates, and HMFs.