So I’ve been playing the Tobster lately, especially in PvP. I’ve played him in PvE too, and he is amazing. Even is ult is fine. But in PvP… I literally never use his ult anymore, since I got the double kill.
Now, Toby isn’t very squishy as long as he stays behind. The moment you move too far on the battlefield, it’s very easy to get flanked. Especially by strong assasins. You can’t fight against that, you run or die. He’s a sniper, so it makes sense to stay far away.
Now, why do you need to get close for his ult to be effective? It’s a laser, that(imo) doesn’t have an extremely long range. And it becomes harder to hit the further you are away. You also become a target you know, when you turn into an obvious orange laser.
His ult deal decent damage, but you do need to hit the enemy for this damage. And I feel like his ult just… Isn’t very good for him.
But whenever I reach lvl 10 with Toby, I change my ult to shooting 3 balls. Those things have a far reach, can hit multiple things at the same time(Adios minion waves!!!) and deal a lot of damage! So I’ve been thinking, why don’t they change his (Annoying, unreliable, way too obvious, 100% terrible) laser the ball shooting helix!
So I was wondering, what do you guys think? Am I the only person who doesn’t kill anyone while ulting, except for myself?